Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

3DMy Crazy Side projects...

1246716

Posts

  • OzylotOzylot332 Posts: 0Member
    Another long drive today.... (passenger:p)

    This is a little something I started... Its gonna end up being a dragon (hopefully) just need to model some wings... in wings... :D

    I think this is my 3rd attempt at an organic model... thoughts?
    th_Dino04b.jpg
  • DimitriyDimitriy0 Posts: 0Member
    Not bad...can use some textures...and little details:)
  • OzylotOzylot332 Posts: 0Member
    Dimitriy wrote: »
    Not bad...can use some textures...and little details:)

    textures.... .... ..... .....

    little details... I like the sound of that better... but how does one greeble a dragon? ;)
  • Lord ErisuLord Erisu0 Posts: 0Member
    Ok, this one, I command thee to finish. I like dragons, a lot. And deffinately will need textures:)... you could always model all the scales??
  • OzylotOzylot332 Posts: 0Member
    I think I can finish... its a bit slow going though. I can only work on organic stuff on my laptop. The desktop seems to crash when doing this kind of work.
  • PipPip171 Posts: 0Member
    What the heck? Organic model?

    Well okay, you just need to put a lot greeble on him! :lol:
  • OzylotOzylot332 Posts: 0Member
    Pip wrote: »
    What the heck? Organic model?

    Well okay, you just need to put a lot greeble on him! :lol:

    Thats really challenging... organic greebling, it never seems to look right. :lol: :D

    Thanx!
  • DerekDRPDerekDRP0 Posts: 0Member
    Ozylot wrote: »
    Thats really challenging... organic greebling, it never seems to look right. :lol: :D

    Thanx!
    Put some hair on him :D
  • SugartoothSugartooth0 Posts: 0Member
    think of the HAIR or SCALES as lots of greebles ;)

    Knowing you, youd make each scale unique and different and throw a poly limit right out the window !

    Very nice organic, you and WINGS never cease to amaze me.
  • OzylotOzylot332 Posts: 0Member
    Sugartooth wrote: »
    think of the HAIR or SCALES as lots of greebles ;)

    Knowing you, youd make each scale unique and different and throw a poly limit right out the window !

    Very nice organic, you and WINGS never cease to amaze me.

    Hmmm... I could make a single scale and then use put on to manually put about a hundred or more on the model.... *trails of muttering...*

    :D


    thanx guys!

    Anyway... Im gonna leave the dragon for a little while until Im on the laptop again.

    Until then, I opened up this ol' thing tweaked it a bit to see if I could make it look better. While I was at it I put a new turret on. (background courtesy of Backstept)
    th_ShipConceptA-14.jpg
  • ElowanElowan0 Posts: 0Member
    Nice 'ol' thing' there mate.
  • Lord ErisuLord Erisu0 Posts: 0Member
    Needs more greebles:)
  • StarshipStarship466 São Paulo - BrasilPosts: 1,977Member
    You're a tallented guy, no doubt!
    I saved some renderings for future inspiration.;)
  • OzylotOzylot332 Posts: 0Member
    Lord Erisu wrote: »
    Needs more greebles:)

    They are pending ;)


    Thanx guys!

    Another angle...
    th_ShipConceptA-15b.jpg
  • OzylotOzylot332 Posts: 0Member
    Little update, did some detailing on the back of the engine and on the ion weapon.

    th_ShipConceptA-16b.jpg
  • OzylotOzylot332 Posts: 0Member
    Here is a new pic, bit more detailing.
    th_ShipConceptA-17.jpg
  • biotechbiotech171 Posts: 0Member
    Nice ship, love the background too.
  • OzylotOzylot332 Posts: 0Member
    biotech wrote: »
    Nice ship, love the background too.

    Thanx! All credit for the background goes to Backstept though. I simply mirrored it so it would wrap around the environment. I like the effect it has on the lighting.
  • DimitriyDimitriy0 Posts: 0Member
    Nice work Ozy...as usual:)
  • OzylotOzylot332 Posts: 0Member
    Thanx bro!

    Here is the beginnings on the interiors...
    th_ShipConceptA-22a.jpgth_ShipConceptA-21a.jpg

    And this was a fun little 15 hour render. Was trying to make it look like a physical build.
    th_ShipConceptA-20.jpg
  • DimitriyDimitriy0 Posts: 0Member
    15 hours? What makes it so long? Polycount?
  • Knight-TemplarKnight-Templar0 Posts: 0Member
    Ozy thats a great ship i love the design of it
  • OzylotOzylot332 Posts: 0Member
    Knight-Templar: Thanx bro!
    Dimitriy wrote: »
    15 hours? What makes it so long? Polycount?

    No... the polycount isn't that bad yet, I don't even think its past 100,000 yet. The long render was likely due to the unbiased render method, some high settings, and the fact that I was doing other things on the computer while it was working.
  • DimitriyDimitriy0 Posts: 0Member
    Ozylot wrote: »
    No... the polycount isn't that bad yet, I don't even think its past 100,000 yet. The long render was likely due to the unbiased render method, some high settings, and the fact that I was doing other things on the computer while it was working.


    Hmmm...
  • OzylotOzylot332 Posts: 0Member
    trying to get back into it...

    found this ship lurking around on my laptop's HD, so I brought it over to my desktop and did some updates. (oldest to newest)

    th_PatrolShip01.jpgth_PatrolShip02.jpgth_PatrolShip03.jpg
  • traqtraq0 Posts: 0Member
    hey, cool little shuttle :thumb:
  • OzylotOzylot332 Posts: 0Member
    Thanx!

    Its supposed to be a small patrol/scout ship. Limited weaponry, good engines.
  • PipPip171 Posts: 0Member
    I see a lot of hovertank design aspect possibilities in that scout. :D
  • OzylotOzylot332 Posts: 0Member
    Pip wrote: »
    I see a lot of hovertank design aspect possibilities in that scout. :D

    Thats a good idea... this might be interesting with a couple big turrets on it. :devil:

    Thanx!
  • Ice-DragonIce-Dragon0 Posts: 0Member
    That is a great little scout ship you have there Ozylot

    I your going to put a big turret on there might I Suggest placing it just be hind the cockpit canopyjust an idea.
Sign In or Register to comment.