My Ournal Spacedock is finally done. It comes with interiors for the main hangar.
Polygon count is 373,000. Sounds not much but the heavy stuff are the textures. As the station’s height is nearly 7 km. they need a lot of details to get the scale. So, there are about 375 megabyte of PNG textures.
All shading and lighting is done in Redshift. The main hangar has a lot of lights, so I baked them into a 16bit EXR light and GI map for faster renders.
There is still a lot to do to get the model exportable, so I’ll take some days to make it downloadable.