There is space for around 60-100 strike craft in the main launch bay and the hangar deck below (blue). For a size comparison, the bays are about 300 m long, about the size of a Nimitz class aircraft carrier, and a like number of planes. I'm keeping the upper topside "deck" forward of the conning tower reasonably clear of greebles so it can also act as an area for staging shuttles or marine dropships or whatever.
Portside, there are four launch bays which can be accessed from the main launch bay or by the hangar deck via elevator. This means you can launch fighters from the side bay while still recovering in the main bay. There will be other elevators around the hangar deck which provide normal access to the hangar bay as well.
There is also a large cargo door portside for underway replenishment or corvette docking. I've also added sliding blast doors to cover the windows during combat.
Still greebling, and added some procedural textures for visualizing final texturing. I'm now working on the engine area.
More details here and there, re-worked the tines in the back of the engines, and started hanging ordinance and drop-tanks everywhere. Nothing like a visible warhead (or 6!) to show you mean business.
Not sure if this is a reboot or a far distant sequel
Based somewhat on the newly found Starfury concept art by Steve Burg. Just a "relax after work" project, not trying to duplicate the concept art 100% or anything, but it's fun to steal elements from the masters!