Avatar

Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

Badges

D-Jota

About

Username
D-Jota
Joined
Visits
33
Last Active
Roles
Member
Points
390
Posts
47
Badges
7
  • Enterprise-D Interiors

    You're doing some fantastic work on this. I love how the bridge fits so nicely into Prologic9's D model.
    Thanks evil_genius_180. There is quite a bit of disconnect between the sets as we saw them on the show and the 6ft shooting model of the Enterprise-D that Prologic9 has faithfully recreated; makes for some interesting (or should I say irritating?) considerations and challenges when it comes time for me to introduce a new interior to the ship model. The bridge for example has the oval shaped dome in the ceiling; the ship model is circular! - How does one get the two to cooperate? The door to shuttlebay 2 (and 3 I guess): On the actual set, the shuttlebay door clearly stood one deck tall and yet on the ship model the door is more like two!
    count23 wrote: »
    Looks excellent. Only bit of advice is but a bit more of a noise on the roughness for the walls, it does seem a smidge washed out under the light levels you have.

    fun fact, did you know the nacelle control room ended up being attached to Voyager's engineering set? the walk-through area between the doors and the warp core is the nacelle control room alcove :)
    Thanks count23. Yeah, I see what you are saying about the walls; mine do look somewhat pristine! =)

    ...and no, I did not know that Voyager's engineering set was a redress of the nacelle control room set.

    bblze1upy3qt.jpg

    0lcy3eehvedx.jpg

    Well hows about that! :)

    Nice.
    For the plasma effect, did you think about particles? Maybe that's overkill. Though I am curious about how the first attempt looked.

    I'd show you the first attempt/s if they weren't so embarrassing! =) =)

    What I actually did was *cough-cough* was take this collection of screen grabs from the episode:

    hnzc7tszogk3.jpg

    ...extract the drive plasma element from them and tried to manipulate, repair and gap fill the effect in Photoshop; the intention being to achieve something that would be useable as a straight ahead texture map. - But no.

    nhm9l2yb9t1p.jpg

    4tzaoj0fl10p.jpg

    ...Just no! =)

    But no, I never considered particles since I have zero experience using them; I'm not even sure... I'm running LightWave 9.6; does that even give me the option to employ particle effects?
    Freak wrote: »
    That Control Room looks Great!
    I'm glad you dig it Freak. - Cheers!
    Lizzy777
  • Freak's Trek Build's

    I delight in your commitment to the detailing on this. - Nice one! :smile:
    Freak
  • Enterprise-D Main Bridge

    Thanks for the positive comments everyone; I can't tell you how much I really appreciate that.
    trekki wrote: »
    Very beautiful object. All very nice detail.
    I like it very much. What program do you work?
    Greetings
    :thumb:

    Hi trekki!
    I'm running LightWave 3D 9.6.
    Nadesico wrote: »
    very nicely done, the dimensions look about right. About the only thing i'd suggest is to maybe put a filter on the image with a touch of grain and that'll bring up the realism a bit. Perhaps bevel a few edges too.

    Love it though, most accurate TNG bridge recreation i've seen on this site so far.

    I wanna say it inspires me to go back and finish mine, but nah, :P

    Only thing i'd change, is the door labels are a bit too big and too red, they need to be more burgandy.

    Hi Nadesico!
    I have a render of Sean Robertson's TNG bridge which I archived a million years ago but I don't ever recall seeing anyone else attempting one; do you know who it was that took a crack at this? - I'd very much like to see it.

    And if I may suggest, you REALLY should finish the TNG bridge set that you've started; what exactly is stopping you?

    And thank you for your suggestions. I did go over a few references I have related to the labels and you're absolutely right; mine are a bit red. I was able to colour pic the appropriate red right from a graphic I had archived from Mike Okuda's own website so there's no argument there.


    More renders anyone?
    107217.jpg107218.jpg107219.jpg107220.jpg107221.jpg107222.jpg107223.jpg107224.jpg107225.jpg107226.jpg
    StarCruiser
  • Lewis' Galaxy Class

    This is coming together great!

    You have earned my envy; I long for the skillset you possess to make this happen (and Madkoi's too). - Pretty heroic stuff.
    I've attempted a few drafts of the Galaxy class over the years but... just no! =)

    I look forward to more updates.
    lewisniven