Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

3DCargo Spaceship

Tanker5Tanker52 Posts: 3Member
I am making a cargo container spaceship. I would like to get some feedback on the design and the texturing. It is low poly intended for use in games. I modeled it after real life container ships. It has a open/skeletal design so you can see the containers its carrying.

I am curious if you think there is enough details in the texture, or what could be added. Sci-fi ships like to have alot of micro detail and grebbles on the surface. I will probably refine the spec map also.

Since I'm new to the forums, could someone tell me how to adjust the size of images to be larger?

Thanks!

untitled.png
untitled3.png
untitled2.png
untitled4.jpg
112390.png
112391.png
112392.png
112393.jpg
Tagged:

Posts

  • rojrenrojren2419 Louisville, Kentucky USAPosts: 1,993Member
    I'd make the control room/cockpit windows smaller. The design/size of those windows makes me think of a different scale than the scaffolding does.

    edit- I just realized I'm working on a similar type ship at the moment.
  • BolianAdmiralBolianAdmiral1188 Torrance, CaliforniaPosts: 2,629Member
    I really like it!
  • Tanker5Tanker52 Posts: 3Member
    I changed the cockpit to reflect the scale of the ship. Its a pretty drastic change. It has a diesel train like front.


    shapes.png
    112401.png
  • rojrenrojren2419 Louisville, Kentucky USAPosts: 1,993Member
    Looks good.
  • DarkoneDarkone177 Posts: 258Member
    You should try out your skills for Star Citizen,!
    I like what I see, and others will too!:thumb::thumb::thumb:
Sign In or Register to comment.