I am making a cargo container spaceship. I would like to get some feedback on the design and the texturing. It is low poly intended for use in games. I modeled it after real life container ships. It has a open/skeletal design so you can see the containers its carrying.
I am curious if you think there is enough details in the texture, or what could be added. Sci-fi ships like to have alot of micro detail and grebbles on the surface. I will probably refine the spec map also.
Since I'm new to the forums, could someone tell me how to adjust the size of images to be larger?
Thanks!
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edit- I just realized I'm working on a similar type ship at the moment.
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I like what I see, and others will too!:thumb::thumb::thumb: