That is looking absolutely fantastic. Is that an Iray render? Wasn't sure if you are still using it. I actually started playing around with Iray and it's pretty cool. If it is, how long do you let that cook?
Went to Fan Expo 2014 in Toronto, ON, Canada on Aug 30, and snapped a picture of a full size R2D2 on a full size set. Gotta' tell you Wiz, yours looks much better and more real looking than the real thing.
Thanks again guys, and that's a nice R2 in that shot mate, started to collate pieces for my own real build and one day may actually start one. Although if it turns out my renders are better may not bother
Went to Fan Expo 2014 in Toronto, ON, Canada on Aug 30, and snapped a picture of a full size R2D2 on a full size set. Gotta' tell you Wiz, yours looks much better and more real looking than the real thing.
Theirs looks more plastic, especially the dome. It looks more like bare metal in the films, especially in the original trilogy. Though, other than that, it's a fantastic model.
Wow. It's really hard to tell this from a photo from the set. The lighting is really good. I can barely make out in the background some subtle giveaways... other than that it's perfect.
Theirs looks more plastic, especially the dome. It looks more like bare metal in the films, especially in the original trilogy. Though, other than that, it's a fantastic model.
It could be. I don't know what they were made out of. I just know the dome looked more like metal. Even if it was wood, they could have formed some sheet metal around it. Or they just did a better job of painting it.
The one in the photo Tralfaz posted looks more like the prequel trilogy version. But, that may have been the look they were going for.
Just an outstanding job, Wiz. How did you do the dirt and grunge on him, is it uv'd and painted flat or is it projected/3d painting? And is your blue material a trade secret, or are you willing to train others in your Kung-fu? Either way, this is a fantastic job, mate.
P.S. This may sound weird but your floors are awesome. I don't know how you do them but they kill me every time.
Arggh, in the middle of doing a breakdown and my bloody pc (at the studio) crashed when I plugged in my iphone to get some images I that would help explain.
OK lets try again; R2 is uv'd and painted on flat textures. The blue paint has been an ever ongoing romance with Mental Ray and now iray. Currently its base is the default car paint material with varying roughness levels across diffuse, gloss and reflection.
It has Candy blue in gloss, very dark an almost black blue in diffuse and white in reflection (each with its own level of roughness).
It is also is a Blend material so I can have a layer of metal underneath which I use a scratch mask to expose
I recently updated the shaders after seeing them in action in test animation (See attached image ).
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Tell us for real though. You've really built a full size corridor set and R2D2 and take photographs of it, right?
@evil; thanks matey
Theirs looks more plastic, especially the dome. It looks more like bare metal in the films, especially in the original trilogy. Though, other than that, it's a fantastic model.
Lovin' the R2 Paul!
It could be. I don't know what they were made out of. I just know the dome looked more like metal. Even if it was wood, they could have formed some sheet metal around it. Or they just did a better job of painting it.
The one in the photo Tralfaz posted looks more like the prequel trilogy version. But, that may have been the look they were going for.
And coming soon to a Retro scene near you R2-C64
I can't get something like this out of my head:
C64_Robot.jpg
(though, the placement of the controller is a bit disturbing)
And yeah I have been asked to do a retro C64 version of Artoo, but mad busy at the moment with other projects so may be a little while yet.
P.S. This may sound weird but your floors are awesome. I don't know how you do them but they kill me every time.
@Homer; Shat it!
OK lets try again; R2 is uv'd and painted on flat textures. The blue paint has been an ever ongoing romance with Mental Ray and now iray. Currently its base is the default car paint material with varying roughness levels across diffuse, gloss and reflection.
It has Candy blue in gloss, very dark an almost black blue in diffuse and white in reflection (each with its own level of roughness).
It is also is a Blend material so I can have a layer of metal underneath which I use a scratch mask to expose
I recently updated the shaders after seeing them in action in test animation (See attached image ).