This is actually a redo of a picture I did a long time ago that I was never super happy with. I've been playing with this one a few days now trying to get everything tweaked. Made this one into a medium size and an extra large size for those with extra big monitors
The monitor I'm on now I've discovered that the levels I see are often far different from what alot of other people see. I tried to compensate for this, hopefully I was successful... Hope you enjoy! For full enjoyment d/l the pictures and open. Firefox and IE often apply different color profiles to jpegs.
smalljpg.jpg
Large and Small versions, edited the lighting slightly on the larger one today...
http://www.dropbox.com/gallery/32060732/1/star%20trek?h=eed617
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Is this in LW or one of the other conversions?
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Also, try dropbox . You put the files into a public folder on your computer, and once synced you can copy the direct link from the files' context menu. No need to go to any wesbite to upload
Cool.
Yea, his Galaxy is awesome, I think it's about the best publicly available Galaxy Class I've come across, all his models are excellent, he also made the Galaxy Refit from the final TNG episode. Unfortunately it's without textures, but it's still awesome nevertheless.
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Thanks!
This seems to work well...
http://www.dropbox.com/gallery/32060732/1/star%20trek?h=eed617
also add some soft glows/blurs to the bussards.
damn, now i gotta figure out lightwave so i can render some beauty shots of an old 'D
Well, Prologic's Galaxy class is without textures... unfortunately... the readme specifies that if someone completes the model with textures... that they are to share it with the community, however, the textures I use, weren't made or added by me, so I can't release the model with those textures... and the textures aren't exactly made for the model, they're roughly mapped textures from another model, if I remember correctly...
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Like this?
moredefinition.jpg
There really isn't any textures on this model so I suppose it will appear a little flat. I had rendered out a seperate render with a different GI engine and it did create a little more definition on things except I thought it made things look "not real". I blended that render with it some.
Also, until I learn more about materials the bussards are about as good as I can get them. Adding a soft glow and blur in post has only produced some nasty looking results for me.
The model as far as I know, comes only with bussard textures... however, I can't do the materials, where I have the textures and allow for the inner workings to shine through like in your image... however, the model is still great nevertheless.
I personally think the bussards look fine, maybe make the red spots a little more blurred, so they appear more blended, and then just add a slight glow to them, to make them seem alive.
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Well, back in those days, things still got washed out to a degree... you can still see some detail:
In any case, I actually like the refurbished look of the Galaxy Class miniature in Generations... it looks more realistic...
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you're right, in the first season it looked like a plastic model instead of a 400 meter plus starship :flippy:
lol, actually, they're just loosely mapped textures of Flat Eric's Nebula textures, as my own use, hence why I can't release them for the model.
I'd be glad to make textures as well, if I knew how to do that whole process of UV mapping, etc.
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I guess I could have made a new thread for this but figured just use the old one...
Anyway, some reason I always find myself looking back on this one and wanting to tweak it, just really like the angle on the enterprise. I think this looks better than the original.
Hopefully the Jpeg compression didn't kill it too bad...
Put a higher quality one here...
https://www.dropbox.com/sh/3frk1vp7d0nr3wn/kjSwz_r-RU
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That's something you'd have to ask Prologic9.
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so it's debatable saying the ends are supposed to be rounded