Home to a great race of warriors, the Grand City is the center of power. A vast city with five walls. In the center of the Grand City rises a palace, tall and shimmering. It is home to the leaders and governing councils.
The Palace is vast with council chambers, treasuries, living quarters, treasuries, and baths. The lower levels have offices, hospitals, and ceremonial chambers.
Warriors travel thousands of miles just to visit the Grand City once in their lives.
Come and explore the magnificence of of the Palace of the Grand City!
Just for some background info, I used to use TrueSpace. I tried using TrueSpace 7.6 but just couldn't figure out how to use it. So I converted to Blender. This is my first real modelling attempt with Blender. I watched several tutorials to get started with Blender and i can do way more than what I was able to do with TrueSpace.
About the images the first image is rendered with Blender Render. The second is with Cycles. I'm still trying to figure out how to get good Cycles renders.
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Five walls? Did the city expand and build another wall, and then another outside the previous ones, or is it, "Hey! We need a wall... over here... and over there... and, what the heck, let's drop some more walls!"?
Airships would be cool. But the platforms are designed for VTOL craft, helicopters, flying cars, etc. The wall where the platforms join will be opened to be the hangar. These platforms are specifically for the use of the High Clan Lords.
Here's an image for scale. The little green smudge is a human sized figure for scale. You can barely see it in the other images.
You might be thinking of Naboo. The color palette is different but the shape language is quite similar.
I've also starting making a vehicle. All I have so far is the tire.
Here's a close up. You can start to see the geometry here. But once it's done I probably wont get this close again.
Also if anybody knows how to increase the darkness of the shadows in blender please tell me. I want to use a lighter sky background but as you can see in this pic there is just not enough contrast to allow a light background.
Oh, and I duplicated the tires of the vehicle.
I don't blame you for jumping ship from trueSpace 7.6. It's a buggy POS. Kudos on switching to Blender. I tried that a couple years ago. I was actually starting to almost get the hang of it when I had a project come up that required actual skill to complete, so I had to switch back to tS for that project and I never got back into Blender (I was learning on 2.49 and then they switched while I was working on that project, that didn't help.)
You can see the shadow of the old palace. I just moved it vertically and have been using parts from it.
It seems the new palace will be more sprawling and city-like rather than tower-like. The height should now be between the Burj Dubai and Taipei 101.
akb1979 one of my goals was to have it build-able by modern technology. Having it that tall would be awesome, just not feasible for my design goals.
As far as darkening the shadows in Blender, it depends on your setup. If you're using Global light, then the Ambient Occlusion can be typed in a number greater than one, just not using the slider. You could also set it to Multiply instead of Add. Otherwise, it's just a matter of your lighting rig. I actually really like the darker settings of AO, they give models a worn look that appeals to me.