I need some help with a model I am working on. I'm at the stage of doing the UVW Unwrap, but I have these green lined map seams that seem to automatically place themselves on the model that make the texture garbled. I've had no luck finding any online tutorials that address this any help would be greatly appreciated.
The green lines you see are the outline borders of your UVW coordinates. If you click the "edit..." button under the Unwrap UVW they will correspond to the green lines in the UVW viewer. You can turn them off by checking off "Show Map Seam" under the Unwrap UVW modifier's Parameters rollout under Display. Check out Unwrap UVW modifier in the help files for more information on these
Thanks guys, learning the difference between the unwraps and how to then modify the uvws was a pain, but I think I got through that part, though I am confused and my instructor is useless: I finished setting up all my faces and saved the uvw map, but when I came back to the model the next day and loaded the save they were back to their original unflattened state; what's up with that???
you didnt load the last version of your project.
or, you didnt save the last version of your project. (dont save the uv in the unwrap windows, its not its purpose. you have to save the entire scene.)
anyway, try the autoback. (documents>autodesk>max>autoback) max saves automaticly every 5-10minutes.
with a bit of luck, an old autoback is still there.
Posts
read the help, its pretty straight forwards.
PS: Thanks in advance for the help!
CD
or, you didnt save the last version of your project. (dont save the uv in the unwrap windows, its not its purpose. you have to save the entire scene.)
anyway, try the autoback. (documents>autodesk>max>autoback) max saves automaticly every 5-10minutes.
with a bit of luck, an old autoback is still there.