So combining my recent foray into Lego with the usual 40K stuff we get this! Just the legs for now. This is done with some of the LDraw pieces and MLcad to see what they're like and rendered with POVray. I'm not sure how far I'll get as I'm finding them to be ultimately infuriating programs to use...
So that's the landing gear of a Lego-class dreadnaught. :P
Nice work, looking forward.
I think he means the WH40K dreadnaught.
@Armondikov: Yes they are, but people have done some cool things with them. If you need help, I'd poke around Flikr, I know a guy named Peter Morris knows the programs fairly well, he might be able to point you in the right direction.
Hey Armondikov! That's a great start and a nice change of pace for the 40K universe - I never thought of doing a 40k model "lego style"... hope you persevere, as I would love to see more of this!
But I didn't quite want to do it "to scale", as it were and wanted something a bit more involved. Though as I'm gaining experience with MLCad I'm thinking of restarting it in a different way - I've at least over-estimated the size I wanted. We'll see how it goes from here. What I really need to do is get the .3DS export to work (it has "issues") so I can pop it into Lightwave and really do some fancy stuff.
Not just yet. Busy on other things, will probably get back to this in a week or so. As mentioned above, since I now have a bit more experience with MLCAD I will probably restart it and may even steal ideas from that video above.
Posts
Nice work, looking forward.
@Armondikov: Yes they are, but people have done some cool things with them. If you need help, I'd poke around Flikr, I know a guy named Peter Morris knows the programs fairly well, he might be able to point you in the right direction.
Also, nice start.
But I didn't quite want to do it "to scale", as it were and wanted something a bit more involved. Though as I'm gaining experience with MLCad I'm thinking of restarting it in a different way - I've at least over-estimated the size I wanted. We'll see how it goes from here. What I really need to do is get the .3DS export to work (it has "issues") so I can pop it into Lightwave and really do some fancy stuff.
I'm spent! Carry on!
More updates?