Ages ago I was in contact with someone about permissions for doing my own CGI version of The War of the Worlds. The idea was it would be my visuals running in sync with the album. This would mean a near two hour animated piece with only a few people on it and no budget (and I mean zero pounds!)
I was given permission to create it but had to run it by management before it could be released (as it would have included the full album as a sound track). Strictly for non profit mind!
As I realised fairly soon into it that in order to not make a complete pigs ear of it all, the amount of character animation in it would require a full mocap setup (something I don't have!) the project ground to a halt. Spaceships and machines are no problem, people! they're tricky!
Months have gone by and I've not looked at the project but I would like to release online what little did get done. the first album track was animated and part of horsell common was done.
Most of what I had was prep work so animatable rigged fighting machines etc.
Ok so here are the test clips I wanted to release. Ollie records have cleared these and the two album tracks have had their audio tracks stripped so no issue there! This is all first pass stuff so it never got the effects polish I would have liked but at least you can see some of us want a CGI war of the worlds so bad we are prepared to try and make it ourselves!! If you want to get the full effect, play the first two tracks of the album while watching the first two videos below!
The Eve of the War
[video=vimeo;13710152]
Horsell Common
[video=vimeo;13710906]
Fighting Machine Pose Test
[video=vimeo;13711313]
Fighting Machine Articulation Test
[video=vimeo;13712432]
Fighting Machine Walk Test
[video=vimeo;13712869]
Red Weed Test
[video=vimeo;13711185]
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Looking forward for anything there, I really love it.
Looking forward for anything there, I really love it.
Have you considered the options of sourcing other fans to help out. There might be people here at SFM who can do some of the character stuff for you.
It had crossed my mind but with the knowledge that it isnt something we could ever fully release I didnt want to get peoples hopes up. I have already had to remove the audio track from two main clips as Sony are involved as well!
I'd be open to suggestions if anyone wants to help out. or has a shiney mocap suit they don't mind being without for a while! ;-)
That'd solve at least part of the problem re: Sony and licensing, wouldn't it?
I agree w/ Pagrin. This is too spiffy to just drop ... says the guy with three unfinished novels on his HD.
for you to be putting the effort into bringing the original telling to life just tickles my fancy hahahaa
hope you get back to work on it soon, would love to see a finished product! :P
I was eight too when I first listened to it.
And I watched Mars Attacks the same day.
I was so damn scared that I wnet to my parents' bed to sleep that night :S
It wasn't the voice of Curd Jurgens it was that Martian howl.
Nonetheless great video which fits the music.
Now, from an model point of view, the Fighting Machine is looking awesome, but I think you might want to look at the animation again. It's a tripod, so it's not exactly the greatest thing for balance, especially taking those long, slow strides there. The body really should glide forward like that (although it does give it a very creepy vibe, which works) but jump about, trying to get into a place where it can balance on two of the legs while the third moves quickly.
A suggestion, if I may. Treat them like how you would treat hair blowing in the wind, but connected together, instead of single strands...
In case the Thunderchild used on stage looks familiar to some: http://www.prdobson.com/gallery/hms-thunderchild-wotw/