Ok so I've searched high and low all over google and various other places for a nicely explained tutorial on using maya to create an engine flare effect.
So far I've fiddled with using a volume light, parti_volume material and the mat material with various settings altered according to some tuts I read, but none of them worked right or I missed something simple
I was wondering if there is anyone here that would mind telling me in a simple way how to make the engine flare effect? I'm learning as much as I can about this on my own but I don't seem to be getting close to what I want.
Thanks alot.
Rick
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