Nice! I love K7, so I'm looking forward to seeing more of this one. Also, I like how those schematics have pictures of the filming model on them.
Yeah.. despite it being an actual miniature (that was lost) most of the model kits made today are based on the CG version built for TOS Remastered or the one in DS9 Trials and Tribble-ations.. the schematics that James did are based on photos of the physical model and references from BTS photos.
When I started roughing out some early block shapes.. i found that elliptical sections didn't match up.. turns out these sections are ellipsoids.. they fold into/out of each other.. apparently this was based on very early REAL world ideas that NASA and space engineers had for space stations and how they could be deployed quickly in space or on a planet. As you move from section to section, each one is slightly smaller, so that it fits into the one before it.. kind of like matryoshka dolls, also known as stacking dolls, each one fits into the next.. actually a pretty ingenious design tbh.
Got the storage pod added.. and cut the Hangar Bay in.. the hangar bay goes in and essentially borders the main support that comes down from the central core section.. i cant wait to start texturing that.. im debating how much detail i am going to put into the shuttlebay, though. def going to put a low poly shuttle or two in there though..
Thank you.. came together quite quickly as well.. like once I figured out the ellipsoid shapes.. it all fell into place.. I wish they came together that easily LOL
Some basic mapping/texturing of the central area has begun.. the smaller pods will have nearly identical textures as the main pod.. each one mapped to the same section. just makes sense since they are identical..
Also shading some of the panels to give them a little bit of depth so they don't just blend in together.. some artistic liberties..
realized i missed adding half the lines on the central cone.. so had to get those added.. and got a bulk of the central core/spire textured with all the little panel details as well.
There were none on the Enterprise (or the Klingon D7 or Romulan Warbird etc....).
True. The little "nipple" phasers originated with the Technical Manual by Franz Joseph in the 70s. That's probably why I didn't think of K7 having phasers. But, a space station needs some kind of defense weaponry.
As for the Enterprise, the little phallic doodad coming out of the sensor dome is either a phaser or a telescope. You decide.
correct.. none of the models used in the original series had any visible weapon emplacements.. the schematics I'm building K-7 from have them added in strategic spots.. so she has 360 degree phaser and torpedo coverage.. still not overly powerful though.
Those were not on the miniature.
As for the Enterprise, the little phallic doodad coming out of the sensor dome is either a phaser or a telescope. You decide.
That should only be allowed on the first pilot version.
My head canon says this cannon was what we saw on The cage after hovering down.
Later, the whole lower sensor dome was one big crystal and multiple phaser banks were wrapped around the saucers core to point down---the beams coming out of the dome itself---before blister phasers were introduced with Achernar (FJ plans).
A bit of an update.. its been a few days since I posted.. I pretty much have K-7 all buttoned up and ingame in StarTrek Armada 2 which is what i build models for..my own personal mod.. eventually however some stuff might be released.. anywho.. here are some final images of that..
I also started building (mostly complete now) the main Starfleet Headquarters from the FJ Star Trek Tech Manual.. and I started building a TOS inspired version of the Clydesdale Freighter from the Starfleet Command game of the early 2000s.. here are some images of everything.. starting with K-7
Starbase 1 - Almost fully fleshed out.. a few details to add to the ventral side before texturing begins.
And my long haul freighter that im calling the "Ardennais Class" also named after racing horses.. just like Clydesdale
and here it is with a Constitution Class starship for scale..
The freighter is equipped with early era warp nacelles that predate the Constitution Class by almost 20yrs.. because there are four of them.. they don't get the same wear/tear on them that normally would on a starship.
Yep.. that's the one.. although TOS-ified LOLOL I am debating if I going to add the other four cargo containers.. considering how big the Pods are already (200m long and 40m across for each) But it won't add anymore length to the ship sooo
Been a min since I updated my post.. and I don't want it to get shoved to page 2 LOL
So.. the Ptolemy has been kitbashed (very easy) and Ive built/textured the containers for it as well.. these same containers will be used with the freighter as well
Am considering making some subtle texture changes though to some of these ships, because even though they are using off the shelf components, Don't want them to ALL look like simple Constitution Kitbashes.. even though thats what many of them are/were.
And an update on the Freighter.. all of the pods are in place..and ive been working on thickening up hull and built a command structure at the front and habitat structure in the middle.. Also made the over vessel longer.. as its supposed to be in the 850-900m long range...
still have to flesh out the rest of the details on the engines. and some aft section details as well.. but I don't want to drive the poly count up on this too much..
I've always loved the Ptolemy class, all the way back to the USS Masada from the 25th anniversary. Looks great. So does your TOSified version of the freighter from the SFC games.
Posts
Agree. I did a K7 once but it was very early in my 3D work so I am pretty darn certain that it needs love.
Ask.. and thou shalt receive.
Yeah.. despite it being an actual miniature (that was lost) most of the model kits made today are based on the CG version built for TOS Remastered or the one in DS9 Trials and Tribble-ations.. the schematics that James did are based on photos of the physical model and references from BTS photos.
When I started roughing out some early block shapes.. i found that elliptical sections didn't match up.. turns out these sections are ellipsoids.. they fold into/out of each other.. apparently this was based on very early REAL world ideas that NASA and space engineers had for space stations and how they could be deployed quickly in space or on a planet. As you move from section to section, each one is slightly smaller, so that it fits into the one before it.. kind of like matryoshka dolls, also known as stacking dolls, each one fits into the next.. actually a pretty ingenious design tbh.
Anywho.. some progress..
Orthos -
Perspectives -
Got the storage pod added.. and cut the Hangar Bay in.. the hangar bay goes in and essentially borders the main support that comes down from the central core section.. i cant wait to start texturing that.. im debating how much detail i am going to put into the shuttlebay, though. def going to put a low poly shuttle or two in there though..
Hangar Bay -
Storage Pod -
Also shading some of the panels to give them a little bit of depth so they don't just blend in together.. some artistic liberties..
the classic TOS angle -
obviously shes dark because there are no windows added yet.. but one step at a time..
There were none on the Enterprise (or the Klingon D7 or Romulan Warbird etc....).
True. The little "nipple" phasers originated with the Technical Manual by Franz Joseph in the 70s. That's probably why I didn't think of K7 having phasers. But, a space station needs some kind of defense weaponry.
As for the Enterprise, the little phallic doodad coming out of the sensor dome is either a phaser or a telescope. You decide.
I also started building (mostly complete now) the main Starfleet Headquarters from the FJ Star Trek Tech Manual.. and I started building a TOS inspired version of the Clydesdale Freighter from the Starfleet Command game of the early 2000s.. here are some images of everything.. starting with K-7
Starbase 1 - Almost fully fleshed out.. a few details to add to the ventral side before texturing begins.
And my long haul freighter that im calling the "Ardennais Class" also named after racing horses.. just like Clydesdale
and here it is with a Constitution Class starship for scale..
The freighter is equipped with early era warp nacelles that predate the Constitution Class by almost 20yrs.. because there are four of them.. they don't get the same wear/tear on them that normally would on a starship.
It's also nice seeing the old Starfleet Command station getting some love.
So.. the Ptolemy has been kitbashed (very easy) and Ive built/textured the containers for it as well.. these same containers will be used with the freighter as well
Am considering making some subtle texture changes though to some of these ships, because even though they are using off the shelf components, Don't want them to ALL look like simple Constitution Kitbashes.. even though thats what many of them are/were.
And an update on the Freighter.. all of the pods are in place..and ive been working on thickening up hull and built a command structure at the front and habitat structure in the middle.. Also made the over vessel longer.. as its supposed to be in the 850-900m long range...
still have to flesh out the rest of the details on the engines. and some aft section details as well.. but I don't want to drive the poly count up on this too much..
Current Projects:
Ambassador Class