This was a very old ship I made in Cinema 4d. I lost the model and it was made in my first years.
So I am redoing it in 3dsmax with the Corona renderer. A bit more modern and taken from the designs of the Conviction and Collider.
What remains of that ship:
Where i am at the start. I had to redo a lot of the textures for Corona.
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- Mike Oldfield
I lost my windows this summer after a bad update. At least, I had backup of my data this time. So, you can say I feel a bit rusty around 3dsmax.
Still not understanding how to light the scene with Corona. Gonna check some things about making glass looking texture, and how to make a specular, cause I lost the knowledge it seems.
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
And please, no more letter registries.
Gonna check that out. I didn't know about glossiness. I think I did the right thing with glass, gonna verify this.
It's slightly retro look that way.
Yes, it is a bit thicker and less curvy on extremities. It also solved the ending parts for me. So, it was a good choice to redo them.
On top of that, when I redid the boolean, 3dsmax decided that one of my groups, wasn't a group anymore. It just put the objects into the list, ungroup.