The round control pads on these are really jumping out at me:
They should actually be circular, not elliptical. You might have to steal space from some other part of those graphics (eliminate a button column or something) but they also aren't going as far to the side edges as they do at the top and bottom.
BTW, I agree with @BolianAdmiral on the walls. I think the doors are OK, but I'd swap those wall pads out (they needn't necessarily match the console padding and gray or the tan from the edges around the carpet might be better here).
Interested in seeing what you are planning on doing with the graphics for this bridge. Those side stations, would have the people sitting 1 foot in front of a 65" screen.
Interested in seeing what you are planning on doing with the graphics for this bridge. Those side stations, would have the people sitting 1 foot in front of a 65" screen.
Thanks!
Not that different from other bridges. Information at eye level for the people using the console and generic status readouts for everyone above.
That door is definitely too wide relative to the height - it should be 36 inches wide vs 80 tall, IIRC. Note that the alcove should remain the width it currently is - only the door cutout should be narrower.
As for the doors, the 4-foot door isn't even common in the corridors, really. I think it may have been used for the main sickbay doors as well as the transporter room (and I think engineering may have been that widest one?), but most if not all of the rest were the 3-foot doors. To some extent, it's limited by the turbolift size, inherited from TMP straight through Voyager.
Are you trying to recreate the TMP railing supports there, or are you intending just to riff off that design? One thing that's bugging me there is how they go straight up from the floor (nearly a foot, it looks like) before bending in toward the center (the TMP ones bend in right from the base). It feels like they got bent somehow rather than a deliberate design.
Progress is slow, since I'm working on several projects at the same time (this bridge, a PKE Meter, three 3D-printed models and a Magic Mirror). so here's the basic shot of the new viewscreen.
Next step: replacing those railing stanchions with a hybrid version of TMP and VOY.
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They should actually be circular, not elliptical. You might have to steal space from some other part of those graphics (eliminate a button column or something) but they also aren't going as far to the side edges as they do at the top and bottom.
In light of recent events I've decided to call this the "USS Arecibo".
Not that different from other bridges. Information at eye level for the people using the console and generic status readouts for everyone above.
But you're right, the regular size will look better.
(No, just joking. Keep up the good work!)
As for the doors, the 4-foot door isn't even common in the corridors, really. I think it may have been used for the main sickbay doors as well as the transporter room (and I think engineering may have been that widest one?), but most if not all of the rest were the 3-foot doors. To some extent, it's limited by the turbolift size, inherited from TMP straight through Voyager.
Are you trying to recreate the TMP railing supports there, or are you intending just to riff off that design? One thing that's bugging me there is how they go straight up from the floor (nearly a foot, it looks like) before bending in toward the center (the TMP ones bend in right from the base). It feels like they got bent somehow rather than a deliberate design.
Right now the stanchions are just placeholders. Eventually, I want to make a hybrid of them and the VOY ones.
That’s okay... these days, these ships practically fly themselves.
Next step: replacing those railing stanchions with a hybrid version of TMP and VOY.
I actually like that unfinished look. If I wanted an HPL cosmic horror tale…having that blankness AS the viewscreen would be perfect.