Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

3DAnother bunch of Trek interiors

1234568»

Posts

  • BolianAdmiralBolianAdmiral746 Torrance, CaliforniaPosts: 2,159Member
    I like the blue chairs... not sure about the dark blue walls with the dark red doors...
  • seanrseanr898 Brooklyn, NYPosts: 535Member
    The round control pads on these are really jumping out at me:
    obiekb6hp6m8.png
    They should actually be circular, not elliptical. You might have to steal space from some other part of those graphics (eliminate a button column or something) but they also aren't going as far to the side edges as they do at the top and bottom.
    FreakBolianAdmiralRory1707
  • seanrseanr898 Brooklyn, NYPosts: 535Member
    BTW, I agree with @BolianAdmiral on the walls. I think the doors are OK, but I'd swap those wall pads out (they needn't necessarily match the console padding and gray or the tan from the edges around the carpet might be better here).
    BolianAdmiral
  • lennier1lennier1506 Posts: 1,178Member
    edited April 17 #215
    Something for my parts library:
    4h98bl44w8h1.png
    0bd9qzglov8m.png

    Post edited by lennier1 on
    Lizzy777BolianAdmiralRekkertRory1707
  • BolianAdmiralBolianAdmiral746 Torrance, CaliforniaPosts: 2,159Member
    YESSSS...
  • Rory1707Rory170760 Posts: 70Member
    NICE!!!!! 🖖🏾
  • lennier1lennier1506 Posts: 1,178Member
    edited April 18 #218
    Thanks, guys!
    k5afjh9wz1d6.png
    bhteayuu7jrs.png
    wnntet8sddek.png

    Post edited by lennier1 on
    BolianAdmiralRekkertashleytingerRory1707Lizzy777
  • StarshipStarship290 São Paulo - BrasilPosts: 1,853Member
    Good work Michael! B)
    lennier1
  • lennier1lennier1506 Posts: 1,178Member
    Thanks, Cassio!

    In light of recent events I've decided to call this the "USS Arecibo".
    vzdbnb8vc2lm.png
    BolianAdmiralashleytingerRory1707RekkertLizzy777
  • BolianAdmiralBolianAdmiral746 Torrance, CaliforniaPosts: 2,159Member
    May it have a better fate...
    lennier1
  • batboy853batboy853331 Posts: 86Member
    Interested in seeing what you are planning on doing with the graphics for this bridge. Those side stations, would have the people sitting 1 foot in front of a 65" screen.
    You may know of me as AndyP elsewhere...
  • lennier1lennier1506 Posts: 1,178Member
    edited April 22 #223
    batboy853 wrote: »
    Interested in seeing what you are planning on doing with the graphics for this bridge. Those side stations, would have the people sitting 1 foot in front of a 65" screen.
    Thanks!
    Not that different from other bridges. Information at eye level for the people using the console and generic status readouts for everyone above.

    t0ixbe6qy2dj.png
    Post edited by lennier1 on
    RekkertBolianAdmiralLizzy777Rory1707
  • BolianAdmiralBolianAdmiral746 Torrance, CaliforniaPosts: 2,159Member
    Will the Ready Room be down a couple steps, like Voyager?
  • lennier1lennier1506 Posts: 1,178Member
    edited April 22 #225
    No, this is just a generic bridge with VOY era elements instead of Final Frontier ones.

    mwjjwrea30cu.png
    Post edited by lennier1 on
    BolianAdmiralRory1707darkthunderLizzy777
  • seanrseanr898 Brooklyn, NYPosts: 535Member
    edited April 22 #226
    That door is definitely too wide relative to the height - it should be 36 inches wide vs 80 tall, IIRC. Note that the alcove should remain the width it currently is - only the door cutout should be narrower.
    Post edited by seanr on
    darkthunder
  • lennier1lennier1506 Posts: 1,178Member
    That's because I used the second type, usually used in corridors.
    But you're right, the regular size will look better.
    e6lgt0vyrczb.png
  • lennier1lennier1506 Posts: 1,178Member
    9nxlnhkgb1eq.png
    Lizzy777
  • FANGsFANGs372 Posts: 78Member
    Even if this looks very good, I have to ask for a door Type B ....please! ;-))
    (No, just joking. Keep up the good work!)
  • NevetsNevets190 EarthPosts: 115Member
    edited April 23 #230
    I kind of like the look of the 4 ft. door there.
    Post edited by Nevets on
  • lennier1lennier1506 Posts: 1,178Member
    Something's missing, but I can't quite put my finger on it:
    b0zgizbbfne8.png
    Lizzy777Rekkert
  • seanrseanr898 Brooklyn, NYPosts: 535Member
    LOL

    As for the doors, the 4-foot door isn't even common in the corridors, really. I think it may have been used for the main sickbay doors as well as the transporter room (and I think engineering may have been that widest one?), but most if not all of the rest were the 3-foot doors. To some extent, it's limited by the turbolift size, inherited from TMP straight through Voyager.

    Are you trying to recreate the TMP railing supports there, or are you intending just to riff off that design? One thing that's bugging me there is how they go straight up from the floor (nearly a foot, it looks like) before bending in toward the center (the TMP ones bend in right from the base). It feels like they got bent somehow rather than a deliberate design.
  • lennier1lennier1506 Posts: 1,178Member
    Thanks!
    Right now the stanchions are just placeholders. Eventually, I want to make a hybrid of them and the VOY ones.
  • NevetsNevets190 EarthPosts: 115Member
    On screen! :-)
  • BolianAdmiralBolianAdmiral746 Torrance, CaliforniaPosts: 2,159Member
    lennier1 wrote: »
    Something's missing, but I can't quite put my finger on it:
    b0zgizbbfne8.png

    That’s okay... these days, these ships practically fly themselves.
    lennier1
  • lennier1lennier1506 Posts: 1,178Member
    edited May 5 #236
    Progress is slow, since I'm working on several projects at the same time (this bridge, a PKE Meter, three 3D-printed models and a Magic Mirror). so here's the basic shot of the new viewscreen.
    Next step: replacing those railing stanchions with a hybrid version of TMP and VOY.
    rt8lpudm2641.png
    0l7jfvulhgtt.png
    c9vcei0e06dc.png
    Post edited by lennier1 on
    Lizzy777
Sign In or Register to comment.