Hey everyone! I figured my Enterprise model needed a place to live, so I'm building the drydock from The Motion Picture. I'm using the Enterprise model that I built back in 2012 for Star Trek Bridge Commander as a stand-in for the studio model because this scene is going to get really heavy and too many polys will slow down my viewport. Right now I'm just blocking everything in to get the proportions down.
I won't underestimate this model; it looks like a real greeblefest. To me that's part of the fun.
Starting to carve out and greeble the main structures, and there sure is a lot going on there. I also built a travel pod mock-up for scaling the various ports within the dry dock (Yes I'm building the auxiliary craft too). The material is just a place-holder. I'll refine it towards the end of the project.
Yeah I can't wait to see how THIS turns out. I've spent time longingly looking at some frustratingly indistinct photos of this thing. Have I somehow missed good photos of it?
Yeah I can't wait to see how THIS turns out. I've spent time longingly looking at some frustratingly indistinct photos of this thing. Have I somehow missed good photos of it?
Blu-Ray screenshots are your best resource. TrekCore has a pretty nice collection:
I have uploaded pictures of the dry dock going through a restoration process. Some pretty good detailed shots. Let me know if you have trouble downloading the .rar file.
Did I miss something again or was there not much there? I mean yeah, some... but a lot of gaps.
There is, but you're not going to get an all encompassing look at the thing with the movie. But, people have built models with less. You also have to decide how close to the little greeblies you want to get, given that it was probably just a bunch of kitashed parts from retail model kits.
At least the movie is on Blu-Ray now with available screencaps. When I did mine, all I had was DVD caps. Though, I think I just kitbashed parts from my Constellation class to do the greeblies.
I have uploaded pictures of the dry dock going through a restoration process. Some pretty good detailed shots. Let me know if you have trouble downloading the .rar file.
I've finished the underside greebling. It looks like they found a bunch of random parts and a vacuum forming machine and went to town. There's a part in there that looks suspiciously like a car's brake rotor...
Happily, there's a lot of repetition in those greebles, so it really wasn't that bad.
Here's something I did you can use in the short term until you do your own better panels. I spent a lot of time looking at the real model and I think it is close.
Thanks for posting that pic, Brandenberg! I used it as a template
After a holiday hiatus I'm back at it. The main structures are pretty much done. I just need to finalize the materials and create some decals.
The top:
Ever wonder what the top of this thing looks like? What's even going on up there? Of course the top of the filming miniature was left open to allow for easy access to the electronics; it was never meant to be filmed from the top after all. I decided to turn it into a landing/staging area. I kept it low profile so nothing could be seen from the lower angles. Also I wanted to keep it simple to save polys for the areas that really matter. Maybe in the future I'll add more detail.
Thank you! That's good feedback to get from someone who actually built a model of this.
Materials fun:
I refined the main material for the dry dock. I wanted to make it look a bit weathered since this is more gritty and industrial than the brand new Enterprise refit. I gave it some scratches as well as an AO dirtmap to simulate crud. I also added a bump map to give the paint a bit more structure.
Here is the material itself if anyone is interested:
Finished texturing the lighting scaffolds. I'm able to block out the superstructure now. Still lots of work to do...
Now that the lighting is mostly in place I couldn't resist a test render with the studio Enterprise. I was worried that it would be too much for my computer to put that model in this scene. Happily my RAM sticks didn't melt...
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I won't underestimate this model; it looks like a real greeblefest. To me that's part of the fun.
Starting to carve out and greeble the main structures, and there sure is a lot going on there. I also built a travel pod mock-up for scaling the various ports within the dry dock (Yes I'm building the auxiliary craft too). The material is just a place-holder. I'll refine it towards the end of the project.
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
Blu-Ray screenshots are your best resource. TrekCore has a pretty nice collection:
http://movies.trekcore.com/gallery/thumbnails.php?album=578
http://movies.trekcore.com/gallery/thumbnails.php?album=584
I have uploaded pictures of the dry dock going through a restoration process. Some pretty good detailed shots. Let me know if you have trouble downloading the .rar file.
https://dropbox.com/s/3popcchwgki6iz0/Reference.rar?dl=0
There is, but you're not going to get an all encompassing look at the thing with the movie. But, people have built models with less. You also have to decide how close to the little greeblies you want to get, given that it was probably just a bunch of kitashed parts from retail model kits.
At least the movie is on Blu-Ray now with available screencaps. When I did mine, all I had was DVD caps. Though, I think I just kitbashed parts from my Constellation class to do the greeblies.
That's sweet, thanks a lot.
I've finished the underside greebling. It looks like they found a bunch of random parts and a vacuum forming machine and went to town. There's a part in there that looks suspiciously like a car's brake rotor...
Happily, there's a lot of repetition in those greebles, so it really wasn't that bad.
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
After a holiday hiatus I'm back at it. The main structures are pretty much done. I just need to finalize the materials and create some decals.
The top:
Ever wonder what the top of this thing looks like? What's even going on up there? Of course the top of the filming miniature was left open to allow for easy access to the electronics; it was never meant to be filmed from the top after all. I decided to turn it into a landing/staging area. I kept it low profile so nothing could be seen from the lower angles. Also I wanted to keep it simple to save polys for the areas that really matter. Maybe in the future I'll add more detail.
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
I can see several surrounding a Star Destroyer--in my head--all opened up.
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
Thank you! That's good feedback to get from someone who actually built a model of this.
Materials fun:
I refined the main material for the dry dock. I wanted to make it look a bit weathered since this is more gritty and industrial than the brand new Enterprise refit. I gave it some scratches as well as an AO dirtmap to simulate crud. I also added a bump map to give the paint a bit more structure.
Here is the material itself if anyone is interested:
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
Now that the lighting is mostly in place I couldn't resist a test render with the studio Enterprise. I was worried that it would be too much for my computer to put that model in this scene. Happily my RAM sticks didn't melt...
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift
https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ
Formerly furswift