Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

Blender: Smoothing groups import

MorpheusMorpheus0 Posts: 0Member
Hi there, I have several question regarding importing an obj files with smoothing groups into Blender. I use Wings3D for modeling and Blender for rendering so I'm going to do a lot of .obj importing.

This is the case, first I made a simple object in Wings3D with several hard edges.
http://img.photobucket.com/albums/v205/Drodius/sgt01.jpg

The shading mode in Wings3D show the hard edge and smooth edge quite well
http://img.photobucket.com/albums/v205/Drodius/sgt02.jpg

Then I export the object into .obj file, these are the parameters:
http://img.photobucket.com/albums/v205/Drodius/sgt03.jpg

I open Blender and import the obj file with these settings:
http://img.photobucket.com/albums/v205/Drodius/sgt04.jpg

And this is what shows up in the main screen.
http://img.photobucket.com/albums/v205/Drodius/sgt05.jpg

Is there a way I can maintained the hard edges I defined in Wings3D?
Or I must manually edit the mesh to make it smooth or solid in Blender?

:confused:
Post edited by Morpheus on

Posts

  • SphynxSphynx195 Posts: 461Member
    Unless you don't have the import script with the 'smooth groups' option, I'm guessing the latter I'm afraid - even with dedicated scripts, all of the obj files that I import from any application (e.g. Poser) always lose their smoothing settings.

    Have you tried the 'smooth groups' option in the Obj importer of the recent releases? You don't have it selected in the settings you show.
  • MorpheusMorpheus0 Posts: 0Member
    Sphynx wrote: »
    Unless you don't have the import script with the 'smooth groups' option, I'm guessing the latter I'm afraid - even with dedicated scripts, all of the obj files that I import from any application (e.g. Poser) always lose their smoothing settings.

    Have you tried the 'smooth groups' option in the Obj importer of the recent releases? You don't have it selected in the settings you show.

    I've tried it, and it still lose the smoothing setting. Well, I think I have to do it without importing the hard edges. I could add some control edge to control the smoothing manually.

    Thanks anyway.
  • [Deleted User][Deleted User]2 Posts: 3Member
    I thought I heard that there was a Blender script for importing .wings files directly, without bothering with OBJ format. It seems to be listed as built-in to blender now. Have you tried directly importing the .wings file?

    I've no idea if this will work, mind.
  • MorpheusMorpheus0 Posts: 0Member
    ClaysGhost wrote: »
    I thought I heard that there was a Blender script for importing .wings files directly, without bothering with OBJ format. It seems to be listed as built-in to blender now. Have you tried directly importing the .wings file?

    I've no idea if this will work, mind.

    The script doesn't work, it returns a MemoryError message. Maybe it got something to do with the Phyton setting.

    I'll try it again once I configured the Phyton setting.
  • Lee80Lee80193 Posts: 458Member
    I have seen this problem when i import a obj file, thats why I tend to use the 3ds exporter instead. For some reason the 3ds exporter keeps the "hard/soft" settings on the edges.
Sign In or Register to comment.