Hi there, I have several question regarding importing an obj files with smoothing groups into Blender. I use Wings3D for modeling and Blender for rendering so I'm going to do a lot of .obj importing.
This is the case, first I made a simple object in Wings3D with several hard edges.
http://img.photobucket.com/albums/v205/Drodius/sgt01.jpg
The shading mode in Wings3D show the hard edge and smooth edge quite well
http://img.photobucket.com/albums/v205/Drodius/sgt02.jpg
Then I export the object into .obj file, these are the parameters:
http://img.photobucket.com/albums/v205/Drodius/sgt03.jpg
I open Blender and import the obj file with these settings:
http://img.photobucket.com/albums/v205/Drodius/sgt04.jpg
And this is what shows up in the main screen.
http://img.photobucket.com/albums/v205/Drodius/sgt05.jpg
Is there a way I can maintained the hard edges I defined in Wings3D?
Or I must manually edit the mesh to make it smooth or solid in Blender?
Posts
Have you tried the 'smooth groups' option in the Obj importer of the recent releases? You don't have it selected in the settings you show.
I've tried it, and it still lose the smoothing setting. Well, I think I have to do it without importing the hard edges. I could add some control edge to control the smoothing manually.
Thanks anyway.
I've no idea if this will work, mind.
The script doesn't work, it returns a MemoryError message. Maybe it got something to do with the Phyton setting.
I'll try it again once I configured the Phyton setting.