Over on TrekBBS,
Aridas Sofia of "Ships of the Star Fleet" fame posted schematics for a new design of his, a TOS-era perimeter action vessel named the
Kiaga. I liked the design so much that I decided to model it in 3D, with
Aridas' permission of course. Yeah, I know, I've got enough WIP projects running already, but at least they're all still more or less active, and what's one more to add to the mix?
Here are the latest schematics provided by
Aridas:
And here are my 3D renderings thusfar:
The original thread on TrekBBS can be found here.
Once again, this is based on an original design by
Aridas Sofia. See
FRS - Home for more of his work.
Posts
I like more your modeling than the design...:shiner:
Nice work so far Vektor:thumb:
I should probably mention that the appearance of the bussard collectors is not final, I just slapped a fairly basic texture on them for added color.
Now all I gotta do is add those various pods and bulges to the primary hull, which is turning out to be more complicated than it sounds. Stay tuned.
Nice modelling Vektor, as usual. Can I ask you about the texture settings of the main hull ? Are you using maps in diffuse, specular and some sort of smoke over them ? I would like to learn a little from there so, if you could present the general settings, IAâll be gratefull.
The tail is somewhat suggestive of a stinger.
I have a very simple panel texture in the diffuse slot and a more contrasty version of the same texture in the specular level slot. The base diffuse color for the texture is gray tinted ever so slightly toward green, and the diffuse and specular level maps are at 35% and 50%, respectively, so the base color predominates and there's just a hint of the panel texture, mostly where the light catches it. That's basically it.
Happy to oblige.
The second image is actually the unsmoothed base mesh for the secondary hull.
There's lots of new stuff to talk about in these images. One of the more obvious additions is the aircraft aluminum hull suggested by the ship's designer. No, I'm sure it's not really aircraft aluminum, but that's the look he wanted to represent the ship at a time when it was still in the prototype phase and undergoing design trials. I'll probably be adding some checkerboard bands to the nacelle housing as well.
I did finally get the sensor domes finished, as well as what I'm calling the "jowl cannons." LOL. Hey, Apache helicopters have "chin guns," but these are out to the sides and they're way bigger so I dubbed them jowl cannons. I'm sure Aridas has a more technically appropriate name for them.
I got pretty much all of the markings and insignia finished except for some stuff on the secondary hull and the starboard nacelle. I'm holding off going any further with that stuff pending a possible change to the size of the various registry numbers.
Regarding the nacelle pylons, I've taken steps to beef up their sturdiness a little bit, also pending approval from the designer. I kept the leading and trailing edges at their former thickness but I bowed the upper and lower surfaces outward a bit, more like an aircraft wing. Interestingly, this gives them a very similar cross-section to the pylons on the TMP refit Enterprise and I may be going a couple of steps further in that direction.
I'm working with Aridas on several other possible design changes, including the addition of an upper sensor dome, some intake grills for the warp nacelles, a saucer separation mode, and even the idea of making this ship landable on a planet's surface!
Stay tuned.
Can't wait to see more...
Great work. (Will there be windows on this thing, or is it akin to todays submersibles.... military ones anyway.)
-albert
That, and the ship is intended for a completely different role than the 1701.