Some random assortment of space-stuffs I doodled for no reason in particular. Perhaps I'll continue to expand this list.
Pakruv - unmanned resource extractor
Myrhmn - massive super-capital vessel that serves as a waystation for civilian traffic in the area.
Pirate caravel
Jotyr - private corvette
Posts
Just what I was going to say. Not that that's a bad thing.
And I have to agree with the others. Would actually be a good style for a Homeworld comic.
Gul - Civilian transport
"Together we may touch the Infinite. Just step through the glass, dear child."
A pair of mirror gates, which brings the title to the thread's mystery to a close. Massive stable (artificially generated) singularities are the main means of transport between interstellar distances, due to the cost of fuel for small ship based Alcubierre drives.
I'd like to do some detailed mesh work for these concepts, but sadly my time is quite fleeting. Due to time constraints, like Jeff surmised, I like producing gobs of rough concept designs to explore the shapes/colors of this 'universe'. I hope you guys don't mind the lack of warp nacelles and command decks.
Exploring more shapes. Trying to find a nice 'quick' looking ship to make a scene with, I ended up doodling a couple more randoms ships instead.
Thanks for the comments.
Ya, the yellow Corvette ship in the last pic was deliberately designed to be ugly... so i guess i achieved my purpose.
The white Destroyer is indeed a bit of LoGH, I love the designs, but the anime itself is pretty unwatchable imo.
For ease of identification, the drive tech in this setting all emits a radioactive blue glow, something akin to Cherenkov radiation. So the red drone is in fact scooting around on its narrow end. The entire sheet is actually a bunch of booty shots. >_>
Are you painting over rough 3D models or just painting from scratch? My technique is the former, when I started 3D I could not afford a decent render engine so I always painted my models in Photoshop afterwards, years later now that I do have the software the style has stuck and I only use it to compliment my illustrations rather than render anything properly.
Keep it up cant wait to see more.
--
"I see the Flickerbeams shining, so bright and harsh." - Red-Haven gunnery officer.
Some more pirate vessels. This time they're actually doing some piratey stuff.
For the majority of these designs, I've done free hand sketches in photoshop, fairly rough and loose, just to explore shapes/proportions. The latest 3 images I then took into cinema4d to make some rough base meshes to ensure the perspective remains correct.
Experimenting with making massive 'alien' space vessel shapes. This will eventually be part of a much more intricate scene. Still working out the details in photoshop before I take the mesh to the next level.
Updated pirate ambush scene.
Small bomber I drew for teh luls.
I took a small break from spaceships to work on a primal-demon character. I should probably change my title to 'Mirror Horizon, and random assorted artworks' ... not as catchy tho.
Still very work in progress.
More detailed concept work. Gotta figure out all those panel lines before I start cutting up my nice clean hull.
Ow my hand. Time to take a break from the tablet I think.
Deployed secondary armament of the battleship, the ARC bow. High velocity, rapid fire rail gun