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3DThe Milan Maru (Ebon Hawk Redesign)

145679

Posts

  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    You are right. I doubt there is any Sci-fi show or film where they designed the ships to be actually operational. I bet even good old Kubrick didn't do that for 2001. But you know I spend most of my time on that ship. Even if it is just in daydreams. And somehow that makes me wish it would be just a little bit more real.
    ashleytinger
  • ashleytingerashleytinger2018 Central OhioPosts: 1,246Member
    wibble wrote: »
    You are right. I doubt there is any Sci-fi show or film where they designed the ships to be actually operational. I bet even good old Kubrick didn't do that for 2001. But you know I spend most of my time on that ship. Even if it is just in daydreams. And somehow that makes me wish it would be just a little bit more real.

    The closest I think was the bridge for TMP which was laid out for Phase II and they had designated specific buttons for specific functions and so on to the point they had a flight Manual for the actor's so they could hit the buttons to make things happen on cue.
    wibble
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    Really? Didn't know that. I think I have seen some sheets of that flight manual online. But I thought that was something that came later for the fans or from the fans.
    Well that's how far my realism goes. Use this to translate if you want
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    ashleytingerLizzy777StarCruiserSCE2Aux
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited February 10 #245
    This is supposed to be the reaction-control-system. Usually linked to the helm of course but if necessary you can fire each thruster individually or program sequences with multiple thrusters.
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    And the position on the console.
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    Had to realize that I don't have enough space if I want each of the big buttons to represent one single thruster, what I do. I could squeeze them in but I expect that to look dull which is an important criterion, too of course. So I'll probably just replace them with smaller switches.
    Post edited by wibble on
    Lizzy777StarCruiserseanrashleytingerSeverus
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited February 11 #246
    Okay, new version with switches. It does look better, in a way. Didn't saved me much space though. Still couldn't get enough controls in there for all the thrusters (there are actually a lot of thrusters on the exterior model). But, what the hell? Screw it, I want to move on. I build the idea of it into the set and that has to be enough for now.
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    Post edited by wibble on
    Lizzy777ashleytingerStarCruiserSeverus
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    I watched a few youtube tutorials the other day and as a result I was able to wrap up this little antenna thing the way I imagined it in the first place. Of course once you know how it is done it's no big deal. But for me that was the highlight of my day.
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    And I like to reuse things, makes live so much easier.
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    rojrenStarCruiserashleytingerLizzy777
  • ashleytingerashleytinger2018 Central OhioPosts: 1,246Member
    Ooof. You're making me want to dig my Falcon out of mothballs. So good!
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited February 15 #249
    Ooof. You're making me want to dig my Falcon out of mothballs.

    I'm sorry if that makes your life harder but I'm sure I am not the only one who would love to see that.

    Another little something that is starting to look like ... well ... something.
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    Post edited by wibble on
    ashleytingerLizzy777StarCruiser
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited February 15 #250
    Communication antenna. I really like it's look (except of the socket). Would be a shame to only use it once. I also thought about giving it a dish like the falcon. But that seemed out of place.

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    Post edited by wibble on
    Lizzy777StarCruiserashleytinger
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited February 16 #251
    Oh dear heavens, someone has to stop me from using this antenna again.
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    Also I gave those cushions a proper texture. I couldn't decide in ages how I wanted them to look. Bright or dark, fabric or leather and so on. But I think I have settled on this version for now .
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    Post edited by wibble on
    Lizzy777ashleytinger
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited February 20 #252
    New socket for my dear antenna along with more texture experiments.
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    But mainly trying to get the helm on the way.
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    Post edited by wibble on
    StarCruiserashleytingerLizzy777
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited February 25 #253
    By the way, I think I was wrong when I said that I settled in on the material for the cushions. I found this beautiful worn leather that I figured would be a much better fit for a ship in the Star Wars Universe. And of course I had to test it wherever I could.
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    Unfortunately it doesn't get along very well with the mostly blue lighting in the cockpit. But the lighting will change anyway as soon as the screens get graphics. I guess I'll have to wait till then before I can make a final decision.
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    Post edited by wibble on
    StarCruiserrojrenseanrashleytingerLizzy777
  • seanrseanr1123 Brooklyn, NYPosts: 602Member
    Nice. Where did you find that leather?
    wibble
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    @seanr thanks. The leather comes from ambientcg. It's called Leather 033.

    More fun with textures and materials.
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    And the helm is starting to take shape.
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    rojrenStarCruiserLizzy777ashleytinger
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
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    Lizzy777seanrashleytingerStarCruisersrspicer
  • seanrseanr1123 Brooklyn, NYPosts: 602Member
    The material for those switch covers looks PERFECT! Nice work.
    wibble
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited March 4 #258
    Thank you @seanr I'm quite satisfied with it myself. The funny thing is that I created it accidentally.

    Wanted to give my default material a bit more texture. Might have overdone it a bit with the displacement, though.
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    Post edited by wibble on
    ashleytingerLizzy777
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    I replaced the displacement with a subtle bump map and focused on the roughness again. Of cause the denoiser erased most of the effect from the roughness map. :eyeroll: Sorry for the image flood by the way, but I needed to see how the material behaved under different angels and lighting conditions.

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    At first I just wanted to quickly give my models a few basic materials to break up the monotony, to get a feeling of how it could look in the end and to grow more familiar with materials and textures in general. Well, that was two years ago and although I know that's not really true it feels like I have done nothing else but experimenting with materials ever since. It's time to let that rest for now and focus on modelling again, like I promised a few posts ago. Might take me a while before I have to show something decent, though. Therefore, see you later.

    A little sneak peek won't hurt, though. ;)
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    Lizzy777ashleytingerStarCruiserrojrensrspicer
  • ashleytingerashleytinger2018 Central OhioPosts: 1,246Member
    SOOOO good! Love it!
    wibble
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    Thank you @ashleytinger, much appreciated.

    Forgot to show with the last post that I also updated the airlock with the red leather that I previously used in the cockpit.
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    StarCruiserashleytingerLizzy777
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
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    rojrenStarCruiserLizzy777ashleytinger
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited April 6 #263
    Didn't really know what to do with the empty space on the weapons control console. So I just made a new monitor. loosely based on the target devices we see through out all star wars productions.
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    Post edited by wibble on
    StarCruiserashleytingerLizzy777
  • ashleytingerashleytinger2018 Central OhioPosts: 1,246Member
    Where is the drool emoji dammit!

    She's looking good!
    wibble
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    Where is the drool emoji dammit!

    I guess @Guerrilla couldn't afford the cleaning lady anymore. And with time all this slobber can get really disgusting.
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    Please have mercy, for I am weak. I just can't leave my materials alone.
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    StarCruiserLizzy777
  • BlueNeumannBlueNeumann631 Posts: 1,287Member
    How pleasing those switches must be to use.
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    @BlueNeumann ???
    I assume you mean that ironically. I just don't understand what you are trying to tell me.
  • BlueNeumannBlueNeumann631 Posts: 1,287Member
    The renders you just posted, the three red switches, they look so satisfying to flip up and down. I imagine they have a nice sturdiness and pleasing clicking noise.
    wibble
  • wibblewibble1145 Weimar, GermanyPosts: 511Member
    edited April 7 #270
    Wow, now I can't stop imagining how it would feel to use this switches.
    Thank you, honestly.
    Post edited by wibble on
  • BlueNeumannBlueNeumann631 Posts: 1,287Member
    Solid latches not flimsy, satisfying clicking noice, good resistance when you press down, good travel distance... those would be good switches.
    wibble
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