Given all of the terrific reference available today (thanks Jedilaw!), I've been updating my AT-AT. When I first started the model about 5 years ago there wasn't nearly as much good reference available as there is today, and it showed. Here's where the new legs are:
More to come!
Posts
Take it easy man.
From where you got the reference images? They are not available from 3DSciFi anymore:(
maybe there is another place to get them?
Chris
@somacruz145: It's a completely new build, I'm not even referring to the old one - it didn't quite have the right proportions and I had made some terrible modelling decisions to which I'll never confess.
@BolianAdmiral: Thanks, much appreciated!
@Road Warrior: Thank you, it's moving right along, I've got the head and the body roughed in, and I'm working on detailing the body now. Animation is definitely in the cards - I rigged and animated the earlier version so I've got it mostly worked out. Like the AT-ST, the rig was deceptively complex, given the rotation and compression of the foot, for example. I think that I posted this example in another thread somewhere:
AT-AT Walk Example
@IRML: It becomes clear very quickly that there are a lot of differences between the various shooting models of the AT-AT (even amongst the same scale), and that some were articulate while others were solid casts. I'm using a bunch of sources for reference material, including my own photographs and pages like this one:
AT-AT Studio Model
I try to be very careful when using photographs for reference in order to avoid accidentally building any photographic phenomena into the model.
@ChrisGFX: Thank you! Have a look at the reference page above, and just search around the net for other stuff. The Star Wars Chronicles book was helpful as well.
@aylaa12: Thank you!
@Ice-Dragon: Thanks!
@Wiz: Cheers!
The walk animation is cool too
Chris
Work marches on (so to speak):
Chris
@IRML - you've been holding out on us, let's see some AT-AT renders.
It's looking amazing mate.
I've been crazy busy at work recently, so progress has been slow, but not stopped:
And looking great mate, gotta love the AT-AT
great work on the At AT
Chris
deg
It's officially embarrassing how slow this is going, let's play "spot the new polygons" ):
Slow and steady wins the race, right? Right??!!