Hi all,
I've seen this asked a couple of times on here, and well I was thinking about it at work earlier and had something of an inspiration.
I don't have time at the moment to write up a tutorial, but I've uploaded a sample scene for those lucky enough to have LW9.2 or above.
It's not perfect, and still needs a little tweaking, but the basic groundwork is there (it took me around 15 minutes to build from scratch, and blow me if the idea I had worked first time.....
It's a mix of 1 textured volumetric Spotlight, with a Lens flare, and 1 subpatched object with a volumetric displacement map attached.
The most time consuming part is getting the volumetric light setup, everything else is a piece of proverbial.
Four second vid of the thing in action.
Video - Quicktime 7 - 510kb
Feel free to mess around and try to improve it
Scene File - Lightwave 9.2 Format
TheMightySpud
Posts
Other then that, good start.
Current Projects:
Ambassador Class
No time to develop it atm though
TheMightySpud