I normally work in Lightwave, but have to use 3ds max for school, and have a task I'd normally accomplish with the stencil tool. Does max have an equivalent?
the editable poly has a "brush deformation"
you can use your wacom with this.
it's really far from a zbrush/mudbox, but it works... more or less.
it's the closest thing from a stencil tool (if i understand it correctly, i dont have LW)
You can manualy cut in editable poly as well as use shapes or splines to stencil a shape into a mesh via boolean cut or the s/m tool. Just make sure to clear the vertice mess left behind. If max9 use probolean less cleaning and set to imprint. Or use Procutter.
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you can use your wacom with this.
it's really far from a zbrush/mudbox, but it works... more or less.
it's the closest thing from a stencil tool (if i understand it correctly, i dont have LW)