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3DMy BSG Models

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  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks guys.

    I was looking at these two models last night and they just don't look right so I'm going to redo them again:D they will have most of the same features but just done a little better:)

    Well better get to it:D
  • kennykenny0 Posts: 0Member
    By Your Command - Rob.
  • Ice-DragonIce-Dragon0 Posts: 0Member
    I now have something that I like very much:D

    the overall shape is the same but with a few changes:)

    I have replaced the antenna around the middle with satellite dishes 6 large and 6 small.
    added a few detailing bits around the docking hub.
    and added a couple of antenna on the top.

    here is a pic.
    th_Colrelaystationpic1.jpg


    Your comments are welcome:thumb:
  • kennykenny0 Posts: 0Member
    Nice..
  • ElowanElowan0 Posts: 0Member
    Looking good. I'll take two!:thumb:
  • FreakFreak1090 Posts: 4,361Member
    Sweet
  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks guys,

    I'm now redoing the windows on the top hub as I just don't like them:D

    Will have an update on that soon:D
  • DarkoneDarkone177 Posts: 258Member
    Okey thats nice!
  • ElffinElffin171 Posts: 0Member
    ITs really coming along well I-d...

    How about some of the details and windows used on the scorpia shipyard...
    th_06491_towee_122_758lo.jpg th_23891_scop_122_805lo.jpg
  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks guys.

    It had been pointed out to me that some of the solar panels would not be doing anything the way they are, so I have redone them as four large solar panels two on ether side of the station.
    I have redone the windows on the top hub, I now like the way they are:D

    The only thing left to do (modelling wise ) now is to tidy up some lose polys and reduce the poly count from 42k polys down to 30k polys.

    Here is the latest render for you to have a look at.
    th_Colrelaystationpic3.jpg

    Comments are welcome:thumb:
  • kennykenny0 Posts: 0Member
    Nice, just wondering - at the bottom of the hub is that a loading section of the station?
  • batboy853batboy853333 Posts: 88Member
    hey, how did you make the windows on the top section?
    You may know of me as AndyP elsewhere...
  • XRaiderV1.7XRaiderV1.7226 I have absolutely no ideaPosts: 1,074Member
    nice work, I like it.
  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks guys

    @kenny:- Yes that is the docking and loading section of the station But only for raptors:D

    @batboy853:- I Boolean the windows in to the hub.

    Now is the time to Finish off some old projects and maybe start a new one:D ether way I should have something for you in a couple of days.
  • FreakFreak1090 Posts: 4,361Member
    That looks great I-D

    I can never get the Boolean tool to work the way I want it to do it, so I do it the long way.
  • [Deleted User][Deleted User]2 Posts: 3Member
    here is a link to some Razor concept art. It has some Cylon stuff as well as some shipyard stuff.

    Razor Concept Art | Battlestar Galactica
  • XRaiderV1.7XRaiderV1.7226 I have absolutely no ideaPosts: 1,074Member
    sweet work there, Ice dragon.
  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks Freak & XRaiderV1.7.

    Thanks for the link pegasus_actual :thumb: I think I'll have to make some of those:D

    Here is a little start on the Cloud 9 model.

    th_cloudninepic1.jpg

    Comments are welcome:thumb:
  • XRaiderV1.7XRaiderV1.7226 I have absolutely no ideaPosts: 1,074Member
    nice.
  • FreakFreak1090 Posts: 4,361Member
    looks like your off to a good start.
  • Dr.SleepDr.Sleep0 Posts: 0Member
    looks like another start to fantastic ship
  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks guys.

    I have decided to go back and finish off modeling some of the models that I started over the last few months:D

    List of ships to finish:- Majahual, Colonial One, Gemini, Daru Mozu, Cloud 9 & Armistice Station

    I have given myself 3 weeks to do this:D so you can expect updates on any of those models.

    And here is the first update on the Colonial One.

    th_ColonialOne81.jpg
    The poly count on this so far is 13,900

    Comments are welcome:thumb:
  • kennykenny0 Posts: 0Member
    Very nice start Rob, the shadows near to the rear of the engines look a little fuzzy or maybe my eyes are playing with me. But' Good.
  • DarkoneDarkone177 Posts: 258Member
    Great looking "Colonial 1" Ice D.
    Want to see more!
  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks Guys

    Here is an update on Colonial One for you.
    th_ColonialOne83.jpg
    As you can see I'm working hard to put in all the windows, there are a bit of a pain to add but well worth it:D
    kenny wrote: »
    the shadows near to the rear of the engines look a little fuzzy or maybe my eyes are playing with me.

    I think that is the shadows:(
  • XRaiderV1.7XRaiderV1.7226 I have absolutely no ideaPosts: 1,074Member
    "your eyes can play tricks on you, dont trust them" -obi-wan kenobi, starwars episode 4, a new hope(I believe, unless I'm much mistaken).
  • kennykenny0 Posts: 0Member
    Cheer's guys.

    Getting to look nice Rob..
  • Ice-DragonIce-Dragon0 Posts: 0Member
    Thanks XRaiderV1.7 & kenny.

    Here an update for you to look over:D

    I have now added all the windows in and the detailing bit at the top front of the ship:D Glad that bit is over:D still a little bit more detailing to do.
    th_ColonialOne85.jpg

    Comments are always welcome:D
  • XRaiderV1.7XRaiderV1.7226 I have absolutely no ideaPosts: 1,074Member
    damn fine job there!
  • kennykenny0 Posts: 0Member
    Very Cool Rob..
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