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oldmangreg

About

Username
oldmangreg
Location
Woodland Hills, CA
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198
Posts
1,339
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3ds Max
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Krita
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@gregstitz
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gregstitz
Homepage
https://renegadeinitiative.wordpress.com
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oldmangreg
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@gregorystitz
Badges
6
  • Star Trek Guard (Story + Art)

    Hunter G wrote: »
    I like the angular shaped nacelles!

    Thanks!

    In honor of Picard S2, the Guard-gazer lol
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  • Star Trek Guard (Story + Art)

    Took a break from the nacelle to work on blocking out the updated hull design. Found a solution to the neck that always annoyed me about my original Sampson design.
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  • Star Trek Guard (Story + Art)

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  • Star Trek Guard (Story + Art)

    Back to the shit.
    Haven't touched 3D in a long time.
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  • Star Trek Guard (Story + Art)

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  • Star Trek Guard (Story + Art)

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  • Star Trek Guard (Story + Art)

    Hadn't made any progress because I was too annoyed with how things were shaping up. Then I looked at this picture of my Warden Class concept and realized it was similar in style to the Toch. So I decided to borrow some ideas from it. So scrapped the old nacelles for new ones, moved the bussards to a little structural piece underneath the forward section of the nacelles (the shape and size will be adjusted later; it is attached to the section of nacelle that stays with the ship when the nacelles are ejected), adjusted the position of the AWAC module (which now has a connection that I like), and re positioned the impulse engines (to be altered later.) Also came up with an idea for the Type B (Guard starship classes come in Type Alpha and Type Bravo variants), which loses the AWAC module but gains a secondary module (which will be intelligence related).
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  • Star Trek Guard (Story + Art)

    I'm back, from outer space. Come to see that sad look upon your face...(points if you get the movie reference)...
    Been gone a for nearly 9 months dealing with health issues, so I haven't been able to work on anything (writing or modeling wise).
    Started working on the Toch again. Started UVWing the AWAC module and texture work. Redid some bits I did not like, including a rebuilt impulse deck, the aft ends of the nacelles, rebuilding parts of the nacelles, removing the shuttlebay, and reworking the bridge module.
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  • Star Trek Guard (Story + Art)

    A comparison to the D7 and a scene idea I'm working on.
    Also turned 27 today, so wooo.....:argh:
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  • Star Trek Guard (Story + Art)


    So had to redo the texture on the AWAC module due to forgetting that dimensions of 2k, 4k, 8k, etc texture sizes, but it looks better. I decided to give the saucer an angled edge and I think it looks better. Moved the deflector beneath the saucer instead of having it on the forward edge of the saucer rim, putting it on a new structural piece that has the newly moved planetary sensor dome.
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    Still planning out the TOS-era refit of this vessel. The sensor and reconnaissance capabilities of these vessels would be increased dramatically. It would also have upgraded offensive and defensive capabilities to cope. The little blue cylinders are caterpillar drive type engines, used when this ship needs to covertly observe a pre-warp civilization.
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