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wibble

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Username
wibble
Location
Weimar, Germany
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544
Blender
Blender
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12
  • The Milan Maru (Ebon Hawk Redesign)

    O.k. when I reactivated this thread I did build some small parts that I have been avoiding for a long time, cause I never really know how I wanted them to look or how to build them. After I tried I felt that it worked out pretty well and I got excited about how much it contributed to the overall design (in my perception at least) and how simple it actually was to build it. That's what I wanted to share, I guess. But after a short rush I quickly run out of inspiration again and started to feel bad about resurrecting this thread after such a long time without having to show very much new.
    So I postponed work on the exterior again and worked on the interior instead. And because I couldn't produce useful interior shots with the blender internal render I finally tried to get used to cycles. I never dared to use it before, cause I thought my computer can't handle it (don't have a compatible GPU, for example). And because I was focused on modelling I thought for quick test renders to evaluate my model progress the internal render will do. But on the one hand I got sick of looking at monochromatic grey surfaces and on the other I couldn't light the scene in a way that I actually could see what I was building.
    So I spend most of my time in the last days to find out the best set up for cycles. And most of that time was render time. In between I even modelled sometimes.
    This is the best that I got so far. Still not very impressive but at least I proved to my self that I actually can use cycles.

    hyc6aoq36ddc.jpg

    ykq9qv5yeiq8.png

    rg62wubx3uzh.png

    And this one is to show the level of detail I'm looking for.

    elo6tv38l13g.png

    Probably somewhat too clean, given that this is supposed to be a Star Wars ship. But I just like to be precise too much and if I ever get to produce serious materials and textures I hope it will get the right appearance.
    ashleytingerMcCLizzy777xiaorobearcaveat_imperatorStarriggerStarCruiser
  • Ad astra per aspera

    I just can't leave the quarter alone.
    luev7y9kz72o.png
    StarCruiserLizzy777evil_genius_180ashleytingerpubliusrcaveat_imperatorscifieric
  • Ad astra per aspera

    And I did add a row of red lights to the hangar doors. 'cause they obviously where missing a row of red lights.
    kdjdg3uj9akd.png
    ashleytingerevil_genius_180StarCruiserRory1707scifiericLizzy777
  • Ad astra per aspera

    Thanks.
    A few this and that's. I am currently building up the courage to try the OPS tower.
    ja18b6hwpadq.png
    StarCruiserStarshipashleytingerevil_genius_180Lizzy777Starrigger
  • Ad astra per aspera

    Maybe you just need a little bit more context?
    ddouztbl5oyo.png
    fxyxihmxkaqz.png
    c9cmdoga6bjv.png
    ioktfybda4lv.png
    maht8jaxk33u.png
    evil_genius_180ashleytingerStarCruiserLizzy777publiusrcaveat_imperator
  • The Milan Maru (Ebon Hawk Redesign)

    Thank you @Rekkert , I had no idea that you still care for this project. =)

    And here we have the next never-ending project. Labelling buttons ... one by one. I know, this would probably be faster using textures. But since I have zero experience in texturing I'm using cutters and Knife Project instead. My hope is that the process will fasten up when I have labelled enough buttons and can start reusing them.

    kisr5wwlng3g.png
    ashleytingerStarCruiserWarp Propulsion LaboratoryLizzy777srspicerMustang13Camaro68
  • Ad astra per aspera

    I'm still messing around with the bridge dome. Latest experiment: mixing materials.
    p7w0wslli5q4.png
    crcy20z1tg75.png
    The lower material is a translucent glass. Don't know why it appears completely opaque in the first image.
    trekkiStarCruiserashleytingerLizzy777evil_genius_180caveat_imperator
  • The Milan Maru (Ebon Hawk Redesign)

    More panels:

    rxxenqbax4gv.png

    rfmmowjx9aa9.png

    odphwa99l0bt.png
    ashleytingerStarCruiserLizzy777RekkertAel'ssrspicer
  • Ad astra per aspera

    Just testing an idea for the nacelles.

    kof9dpeivp9k.png
    z2yucxo05zgb.png
    Lizzy777StarCruiserrojrencaveat_imperatorBrandenbergevil_genius_180
  • Ad astra per aspera

    @evil_genius_180
    After seeing both versions side by side I think I'm also sold on the wider version.

    @ashleytinger
    Thank you.
    The position on the secondary hull is inspired by the Refit Enterprise. Also the pylons should align with Engineering and Engineering should align with the antimatter tank and the tank position is fixed by the yellow circle on the underside.
    xfem9egz5won.png
    So beside miner tweaks I doubt I will change theirs alignment.
    ashleytingerevil_genius_180trekkiLizzy777caveat_imperatorBrandenberg