Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

3DExile on Vulcan

todaytoday0 Posts: 37Member
edited February 2011 in Work in Progress #1
Working on a composition:D
87255.jpg
Post edited by today on
Tagged:

Posts

  • todaytoday0 Posts: 37Member
    VulcanExile2a.jpg
  • Stevie_DStevie_D191 Posts: 155Member
    Really nice! It sets wonderful atmosphere, and the colour range is sweeping.

    From my initial reaction, the temple(s) in the distance are a bit too sharp and clear. If the intention is for them to be some distance away, just a tiny bit of distance blurring might help whilst not making them unrecognizable.

    But i think regardless, its going to make a wonderful and striking image.
  • StarshipStarship466 São Paulo - BrasilPosts: 1,977Member
    Yes, what Steve saids! ;)
  • L2KL2K0 Posts: 0Member
    a bit of depth of field would help.
    your angles are real sharp.

    the fog should be stronger on the ground than on the altitude.
    this would allow you to see nice volumetric details on the fog.

    the composition, works fine.
    you have a nice diagonal line (left wing - dark kind of shadow) that should lead to something.
    if you want to add drama and storytelling, reverse the diagonal (left botom > right top) and use the wing to lead to the temple.

    on the center, you have a gap formed by the right wing and the temple.
    fill it with some temple structures. right now, it gets all the attention and its emplty.

    good start :)
Sign In or Register to comment.