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Alpha Channel Puzzle

jason33wjason33w0 Posts: 0Member
I have a scene that I want to render but in order to do it properly I need to render it into multiple layers and Composite them later. But one of the layers effects another but also effects it in other unwanted ways as well. So the question is: Can I render a series of frames will both layers visible but have a certain object in the render not 'cast' alpha in, say, a .png file. This would totally make my life easier. Thank you. Oh it may help to know I am running 3dsmax 2010 and Vray 1.5.
Post edited by jason33w on

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  • jason33wjason33w0 Posts: 0Member
    Haha, NVM. I figured it out. I just read a post lower in this forum. Turns out Alpha channels are derived from textures. Makes sense! Thanx anyway!
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