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3DKelvin Phaser

baxartbaxart0 Posts: 0Member
edited September 2010 in Work in Progress #1
Well between work, and procrastination on my OTR project, I decided to give 3D modeling another go.

My 3D skillz are pretty limited so I'm going to attempt a Kelvin Hand Phaser from Trek XI. These don't get much if any screen time, but they're cool.
Since I have the best handle on it I'm using Wings 3d.

So Step 1: I grabbed photo ref. I found about 12 pics online and emailed one guy to get a couple of nice top down pics he had that he didn't post on his blog.
Step 2: I decided to use this 3D phaser I found online (Tony Oliveira's from XCalPro.com) for size reference to get the basic shape started... (ignorance showing) since I don't know how to set up an image reference box.
I moved it to zero and locked it.
And here's what I have after my first hour.
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Post edited by baxart on
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  • D.M.J.D.M.J.0 Posts: 0Member
    I didn't even notice they're different, but I can see the difference in these pics. A nice start to the model!
  • baxartbaxart0 Posts: 0Member
    Thanks, DMJ
    I only found out they made a phaser for the Kelvin crew when I saw pics of props they displayed. I really don't think they got any screen time, but they're cool adaptations of TOS equip. I might try to do the communicator, but I have no clue as how to rig the cover to open & close.

    So Update!
    Now with emitter. Another hour's work. I took a little liberty inside the emitter, from the shots I have it looks plain.

    Next I think I'm going to tackle the pommel and trigger.
    69869.jpg
    WIP3.jpg 146.2K
  • RekkertRekkert4080 Buenos Aires, ArgentinaPosts: 2,308Member
    I wasn't aware of it existense either, but it looks cool.
    For all my finished Trek fan art, please visit my portfolio
  • baxartbaxart0 Posts: 0Member
    Now with pommel, trigger stud & heat sink.

    I have no idea what that thing at the back end is supposed to be. Heat sink sounded better than "brass tube greeble thingie on the arse end" or "tail pipe".
    69916.jpg
  • PromusPromus0 Posts: 0Member
    The "Kelvin phaser" would have made a better "alternate reality" phaser for the majority of the movie instead of the cheesy chrome monstrosity they settled on.

    Great work on this!
  • scifiericscifieric1122 Posts: 1,497Member
    Hey, this is pretty cool!
  • PromusPromus0 Posts: 0Member
    Any updates?
  • BuckaroohawkBuckaroohawk2 Posts: 0Member
    Looking at those photos, I find myself wishing they'd used those props throughout the movie instead of giving the Enterprise crew new ones. It would have been a nice added nod to TOS. The phaser especially looks cool. Very rugged and it seems like it has some weight to it.

    Your 3D model is coming along well, especially from such limited reference material. Instead of that thing at the back (which looks suspiciously like a CO2 canister) being a heat sink, I'd suggest that it's some kind of "plasma container" which holds whatever the phaser uses to generate its energy beam. When the trigger is pressed, the "plasma" is injected into the phaser body, passes through a series of focusing crystals and/or lenses that focus it into a powerful, cohesive energy beam.

    Does that sound good, or have I given this way too much thought?
  • PromusPromus0 Posts: 0Member
    Yeah, this version certainly would have been cooler than those stupid chrome "flip-barrel" phasers. *shudders* Although they don't work as a predecessor to the "Prime" timeline phasers, they would have definately worked as the Alt Timeline phasers.

    If you're referring to the "canister" as the power cell, remember in TOS, the handle itself was the power pack - although the handle in this phaser doesn't look very "power pack-ish," so maybe this was supposed to be before they integrated the power cell into the handle.
  • baxartbaxart0 Posts: 0Member
    No update due to major comp issue.
    Shortly after starting this my comp started acting "twitchy" and if you remember Ash from Alien, you've got a pretty good idea. Stopped burning anything, would reboot and lock up, would reboot and forget there was a keyboard, would reboot and USB ports stopped working... Robot bastard!
    After fighting with the damn thing for months and getting two hacker buddies to take it out back and "smash the fonts". One declared it fixed, handed it back to me and it ran sweet!
    Until I updated IE then it crashed the motherboard.

    My wife and I are now dragging my 6yr old lappy around the house since the "new" battery will only hold about half an hour of charge in snooze mode. Less if you have the screen open and are trying to do anything. Also the dang thing will play about four minutes of video from Utube before it turns it into a slide show with audio. (I swear, last night it started adding those "pong" we remember from grade school when it changed slides).
    Anyway... Comp guy 3 is building my new system which should be here this week. Yippie.

    On subject anyway...
    Yeah, I think these phasers are cooler than the "flip-tip" that we got.
    I'd buy one!
    As far as a heat sink, exhaust, powercell, CO2 canister... Who knows. It looks like a tailpipe on a motorcycle to me.

    I'm still sweating the silver phaser 1 on top of the thing. With my limited skill and all. (Building this in Wings.)
  • baxartbaxart0 Posts: 0Member
    Yeah, so after a year, a comp crash that cost me the original authoring file, and changing jobs...

    It's Back!!!

    I started over from scratch and I'm down to the grip, the tail pipe, and details. Hands down, it's the most complicated thing I've tried to build so far, and I only know how to use Wings3D.

    The only thing I've added to the model is a pointy thing in the center of the emitter. Other than that, I'm trying to be as accurate as possible.

    Here's how it looks so far.
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  • publiusrpubliusr550 Posts: 1,747Member
    That has a good look to it. Heck I liked the Galaxy quest nebulizer for a phaser by itself, but you have updated the Trek III phaser and made it new with the latest work.
  • baxartbaxart0 Posts: 0Member
    damn impressed with my bad self.

    Now i just need to go in and fix a few vertexes.

    And if anybody knows how to lock the rotational axis in wings3D so they don't turn when the model does, I'd appreciate it. (I think I asked this before... but I can't find it.)
    publiusr wrote: »
    That has a good look to it. Heck I liked the Galaxy quest nebulizer for a phaser by itself, but you have updated the Trek III phaser and made it new with the latest work.

    Pub, this is a build of the built but unused (at least I never saw it on screen) Kelvin era phaser from ST09 (see photos on page 1 for the actual prop). Except for a couple of details, it's pretty accurate. I added the point in the emitter, and two silver bars under the phaser1. The object at the top of the third pic, is a second phaser1. When I release the mesh, as poser-ready objs, I plan on offering both the phaser1 & 2.

    I'm planning the communicator next, then maybe a more TOS looking phaser. After that... I might tackle a bridge!
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  • Dr-TimelordDr-Timelord0 Posts: 0Member
    I went back and watched the movie trying to look for this thing, couldnt see it lol

    Is there a screen shot of the phaser on the Kelvin?
  • Dr-TimelordDr-Timelord0 Posts: 0Member
    I do like how the communicators looks almost identical to the tv series ones
  • baxartbaxart0 Posts: 0Member
    So I'm having some vertex issues... I've taken the area around the dylithium crystal assembly (the silver circle above the grip and trigger) and flattened it on the X then rotated it back into position, but I'm still getting these strange highlights and shadows.
    Any suggestions?

    Here's the shaded view in Daz and the wireframe in Wings.
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  • baxartbaxart0 Posts: 0Member
    See previous post for what the Kelvin Communicator prop looks like.
    While I'm hoping for some feedback to aid with my mesh issue, I started on the Kelvin Communicator.
    I decided to keep the phaser gunmetal color for the case rather than the traditional black.

    Yikes! was that inset tough to figure out. Now I just need to figure out the punched metal surface. (yipe!)
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  • baxartbaxart0 Posts: 0Member
    Well here she is. Version 1 of the Kelvin Communicator.
    I don't know how to rig it to open and close in Poser or Daz... so right now I have 2 versions of the antenna.

    I'm thinking about adding some details inside the antenna, based on what we have now. I think a communicator should have a display screen. I mean... our phones do. Right?
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