I recently started using Maya, and I seem to be getting some weird geometry issues. It seems that certain parts of my geometry has taken to not displaying as seen in the first image. Yet if I try to extrude an edge, the geometry will reappear in whole (second image), but will go away again if I pull any of the handles outwards, or undo it.
It seems to fix itself when I exit and reload the application, but it is really weird. Does anyone know how to fix it? It's not a backface culling issue, because that is turned off, and when I render the image, the invisible geometry isn't rendered with the rest of the model.
Hey, thanks for the replies, I will give it a try next time I have the problem, although I've found that if I regularly delete my history, I wont run into the problem, and it only seems to happen when I have a lot of history.
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Again, thanks for the replies, I appreciate it.