Hi,
I am attempting to rig a PFlow in such a manner that the particles' rotation will follow an object. The scene contains rows basic instanced panels. My goal is to have these rows consecutively tilt along only the X axis (think of the display panels lining the base of the ships in the new "V" series). Either by following the animation of an object (Find Target, perhaps?), or by other means.
Attached is a quick screenshot of what I have thus far.
Thanks,
Posts
Deflector touches particle, particle dies spawns new, identical particle (to restart the particle age) which spins until it reaches the age of 10 where the Spin operator with rate:0 makes it stop.