Here are two more Beauty shots of this, my latest Blender Mesh. I chose lighting that shows off the details a little better. I also implemented a "Bloom Effect," using Paint.Net in post-production. (It's subtle, but it's there.) My thanks to Madman1701a, who introduced me to a tutorial on the subject.
Thanks, Madman. I just tried 7 or 8 different bloom combinations and chose the one I liked best. It really seems to add scale to the mesh.
I've been thinking of releasing a few of my meshes. But I'm just so embarrassed when I think of people pulling them apart and saying "What the heck was he thinking when he did THAT?"
I dunno. This one might almost be good enough... I'm a little embarrassed that I didn't actually cut the rim windows.
Nah, never be embarrassed. Would you mind just letting me have a copy, to look at? I like to see how others do things, to get new ideas. You can pull some of mine apart, if you want.
My god Polaris, the half a year I've been away and you've improved 20 fold! Astonishing!
Last thing I saw was your Olympic class. Line it up next to this and you'd think someone else did it!
And never be embarrassed about your methods. I don't know many people who bother to cut their windows. I cut mine because I hate texturing :P
My god Polaris, the half a year I've been away and you've improved 20 fold! Astonishing!
Last thing I saw was your Olympic class. Line it up next to this and you'd think someone else did it!
And never be embarrassed about your methods. I don't know many people who bother to cut their windows. I cut mine because I hate texturing :P
Thanks for noticing. I am starting to get close. I was really pleased with this one, but I got stuck for a bit when I tried to model a Nova Class. I was stopped irritated that I had to take a giant step back in order to continue to progress. But your post reminded me of my progress, and made me feel better, and now I feel like trying again. Thanks.
YOu definatly should not be afraid to release it. To people like me, who cant figure out heads or tails how to build a mesh in blndr, but loves to render, we apreciate anything we can get. Not much out there for Blndr. I myself been looking for a Constellation mesh to use in some scenes, and that one looks excellent enough to use. (Btw, i type blndr because i have noticed its being blotted out, didnt know if i wasnt supposed to use the word or something) LEt us know if you decide to release it.
I love the Constelation class! I wish you had a version for Lightwave. That would be perfect for one of my RPG's. It involved a Connie, and she was a rebuilt, refurbished ship in 2388. Great Mesh and Renders
Posts
Are you planning to release this model?
I've been thinking of releasing a few of my meshes. But I'm just so embarrassed when I think of people pulling them apart and saying "What the heck was he thinking when he did THAT?"
I dunno. This one might almost be good enough... I'm a little embarrassed that I didn't actually cut the rim windows.
Last thing I saw was your Olympic class. Line it up next to this and you'd think someone else did it!
And never be embarrassed about your methods. I don't know many people who bother to cut their windows. I cut mine because I hate texturing :P
Thanks for noticing. I am starting to get close. I was really pleased with this one, but I got stuck for a bit when I tried to model a Nova Class. I was stopped irritated that I had to take a giant step back in order to continue to progress. But your post reminded me of my progress, and made me feel better, and now I feel like trying again. Thanks.