Anyone knows easy method of creating a bio dome, like the eden project
http://www.landmark.co.uk/corp/graphics/corp2/Eden%20Project_thumbnail.jpg
or this
http://www.flyingsheep.org/work/tv/stg/graphics/dome.jpg
in Maya 2010.
Everything I tried so far just produce results which either rubbish or would require hours/ days of tickering with for it to look right.
I there must be a way to do it which is quick an simple, technique that give you the dome without lots of tinkering around with each piece of the model.
Just wondering if anyone got any advice or tutorials.
I looked on the internet but could not find any help or hints.
Posts
fyi i know i done it in max but its just basic shapes nothing too technical so it should be easy to do in maya
your way seem to produce the results I want. However is there a way to increase the number of face the Platonic Solid, the soccer ball does provide more face to work with by you get a mix of hexagons and pentagons. which I am not clean on. With just using platonic shaps in seems you quite limited to the the size of dome you could create, I do not see how I could build one for a city.
This way will probably be use to create my observation lounge for the Antarus model I am going to start working on eventually as it produce exactly what needed.
Master wong seem to work better, but I need to play around with the settings. May be switch to UV mapping the dome to allow some bump mapping to the wirefame.
I need some food first, may be after lunch I sit down an take a other crack at it.
And while I'm thinking of it, it's probably a lot easier to apply an Edit Mesh > Bevel modifier to the Solid's edges rather than poking faces and bevelling vertices... *sigh* sometimes I forget about the easy way.
When you create the primitive, make sure to generate UVs (which should be the default, unless you've changed it) which should make mapping it a little easier. However, I don't know how they're laid out by default for this primitive and I don't know how much of that will be preserved after modification.