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What is going on in blender!

[Deleted User][Deleted User]11 Posts: 4,002Member
ok so i was trying to loop cut some faces to get the edges the same all arounda poly, but blenders internal measuring system is all outa wack. look at the picture to see what i mean. Those edges are no where near the same length and .001 is hardly anything in blender

anyone have any clue whats going on and how to fix it?
Post edited by Unknown User on

Posts

  • TheGreatRajaTheGreatRaja171 Posts: 0Member
    is the measuring done on precentage of total length?
  • MelakMelak332 Posts: 0Member
    Hmm I don't know Blender but I could imagine that, if you created that object from a square and scaled it to that shape, it still retains it's original dimensions though it may not be a square now.
  • [Deleted User][Deleted User]2 Posts: 3Member
    heh i figured it out. had to apply the scale to it adn it worked! thank melaks for the idea
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