The character animation has been reduced to a single Character because I am only one man and I want to focus all my attention on the modeling and animation.
Very little attention is spend if at all on the arc's interface because it barely appear during the animation so I just use A.I to generate big blocks of User Interface to save time.
Two scenes from the animation where the Enterprise-D smash into the Minecraft world/planet ;p
I tried to match the angles and scene perspective shot for shot but I do take a little artistic liberty ;p
Great job on the animation. I don't know if it has quite the same impact as it did when I saw Generations on the big screen when I was 15, but it was really nicely done.
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I tried to match the angles and scene perspective shot for shot but I do take a little artistic liberty ;p
This is the animation along with the behind the scene footage:
https://youtube.com/watch?v=VKLjHwc74ik