Well, I'm BACK on blender, after taking a 2 month break to focus on learning spanish. I'm now in a more balanced workflow learning spanish and Blender 3D at the same time. This is a new starship I'm modeling based on real world physics (to the best of my knowledge lol).
It uses 6 of what are called Quantum Vacuum Ramjets, which will be featured on an upcoming AsteronX youtube video (www.asteronx.com). The three rings represent 3 of 4 warp field generators, adjusting the warp field geometry around the whole ship.
There are different warp drive theories that exist. One category of warp field theory theorizes that the field expands space/time behind the ship while compressing space/time in front of the ship as a form of thrust. This warp ship represents a "less talked about" form of warp drive theory that theorizes that a warp field simply "reduces mass" so that something as low powered as a "photon rocket" can be used to approach the speed of light, while the warp field also in theory solves the time dilation problem. (hope I described that correctly as I'm still a rookie to this field of study lol).
The bulb in the front of the ship is where the crew resides, far away from the Quantum Vacuum Ramjets that produce a lot of harmful radiation. The bulb in the front also is designed to have what is called a "Froning Style Caduceus Warp Coil". Next week I'll be adding a deflector dish on the front. Ship is 3 kilometers long.
I'm still going to be working/learning to animate the 1701 Enterprise model I made/showed in this forum, but to keep from burning out (which led to me taking a couple month break from blender) I'll be bouncing back and forth between various 3D modeling/animation projects to keep engaged and working as consistantly as I did with my 1701 Enterprise project.