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So I'm not entirely sure if this belongs here, but lately I've been working to convert my meshes for use in the unreal engine! It can be slow going at times. I'm not kidding myself, It needs a serious amount of work just to make this thing somewhat presentable. Though I've only been at it for a month or so I do think the level is starting to look somewhat decent. If anyone here has any history with the unreal engine I'd love for some tips/tricks and pointers on this one. I'm coming at it fresh so I'm still learning what's what. Hope everyone is well