Taking inspiration from Starrigger's
project, I thought I'd embark on a design exercise of my own, re-imagining what a large generation ship; space ark would look like in a re-booted version of the series in a way I think makes sense.
I was fascinated by this series as a kid, and the production story behind it is very interesting, have a read:
CanadaA’s Tomorrow That Never Was
So, my take on this series features an ark which is a spherical assembly of habitat domes, possibly one of many arks sent to distant star systems in the hopes of preserving the human race.
This ark features a central core that has a captive singularity which provides power and gravity to the ship.
The habitat domes may be 5 - 10 miles in diameter, still working out the scale... once the ark reaches it's destination, the domes are designed to descend to the surface of a planet - a spectacular and very dangerous operation, but effective in transporting large populations from space to the ground.
The habitat domes have weather; precipitation, and display an illuminated sky with a sun that rises and sets during the "day", then is clear for "night"; a form of LCD projection.
Like the original series, the central core control has been damaged for generations, and inhabitants are now unaware they are on a space ship, the ship is in danger, etc...
Anyway, I've begun with roughed-out basic shapes, it's hard to avoid similarity to the American Airlines Space Freighters from Silent Running, of course... have a look:
Posts
Post a link to yours, I don't think I've seen it.
Quick update, the habitat 'floor' or ground also has curvature, I hope it's apparent in these pics, I may have to exaggerate it more:
I really should sketch these things out and plan better. I guess I'll see how it goes, so far, so good.
Got structural girders in place, and lander rockets roughed in:
The main drive is also used to decelerate the ship as it approaches it's destination star system and final burns to insert it into the target planet's orbit for landing operations.
The habitat landers use traditional chemical rockets, which are very large and are only meant to get the habs on the ground.
Nice design, if this show is rebooted I would love to see them do something similar. Heck watching the heroes deal with the higher gravity of the core would be crazy fun.
About the gravity... the singularity at the core is about the mass of one Earth, and is barely visible, other than gravity refraction bending light around it... the gravitational gradient is fairly diffused so less than 1g in the habs and about a full g in the core, I suppose.
The core forward will feature a large interstellar gas ramscoop to boost matter reserves for fuel and life support, etc...
The hab struts are heavily reinforced against torsional stress forces, the ark will achieve a fairly relativistic velocity, but it's acceleration is fairly low; a 2-3 century flight to the Centauri or Barnard star systems. The story I believe begins at the near end of the journey where it is discovered the automatic braking sequences will fail to engage due to damage the ark sustained, which may have destroyed one of the habs as well.
I'll leave it up to writers to make a suspenseful scenario... something along the lines of 'The 100' which I think is a great series.
I imagine the first season is the rescue of the ark's automated control system, ending with orbital insertion and the big finale: the landing of the habs in various locations on the planet...
Second season would be how the survivors cope with colonizing their new world.
I may re-scale this ark to include more habs at some point.
I've never heard of The Starlost. It doesn't sound like it went very far, but it had the potential to be amazing.
It was meant to be the new Star Trek, check out the series pitch:
Update on the support pylons, have a look:
Quick update, structural bolt-downs... keeps it all together!
The ship is looking great.
She looks great. I like the taper and the structural layering on the support columns. Will there be supports, or some kind of assembly pattern, for the dome 'glass'?
First, awesome design and renders.
Second, I use C4D and have given up on GI for my renders. I do however, use ambient occlusion. I cut the settings down by about half to help speed up the renders.
Al
Yeah, I use Ambient Occlusion and Object Glow, maybe someday I'll get the hang of rendering... but I doubt it!
I use Global Illum to get some of the materials I use to cast light from their glow and luminance channels, but turn it off for quick renders.
The domes may have some structural framing... but they might be very slender, almost un-noticeable... but for now, just solid and clear.
Hopefully I'll have more to show, soon, thanks again!