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3DArt for Lord of Rigel (4x Space Strategy Game)

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Posts

  • AceAce0 Posts: 0Member
    This video isn't quite ready for public consumption but does show off the current state of the demo:

    ...and an oldie but a goodie the Human battleship:
    Human Battleship (View in 3D)
    27YKo
  • AceAce0 Posts: 0Member
    Small update, progress concept art of the Human spy:
    5FS6qdg.jpg

    selach_tharrn_wallpaper.png
    Also the Tharrn realizing that eating the Selach was bad sushi.
  • AceAce0 Posts: 0Member
    We're still bug hunting on the tactical/skirmish demo!

    Speaking of bugs, an early concept of our obligatory insectoids the Aranid:
    Study_Aranid1.jpg

    Also a fleet scale for the silicon based Tulocks:
    tulock_scale_wallpaper.png
  • AceAce0 Posts: 0Member
    Showing off the Selach ship scale:
    selach_scale_image.png
  • AresiusAresius359 Posts: 4,171Member
    If I understand that right, the Turloc ships are vertically oriented, instead of horizontally? Rare to see such a design, love it.
    looking forward for the Aranid designs.
    And the Selac are both much Minbari-inspired (eventho with different colour) and have some aquantic streamlines... Very cool.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Everything is looking great. I agree with Aresius, the vertical designs are really nice. :thumb:
  • AceAce0 Posts: 0Member
    Yes, the Tulock are more vertical, I'm thinking at least one more species we'll probably orient that way.

    The Selach are meant to be a bit of a combo of Minbari and Xindi aquatic, with quite a bit of Seaquest DSV tossed in for good measure too.

    We're doing the Xantus fleet next, which so far are looking like a bit of a mix of the Wraith, Shadows, and Shivans. Really drives in the "sneaky, evil, Things" vibe.
  • AceAce0 Posts: 0Member
    Also, to show off the Selach battlesation:
    Selach Battlestation (View in 3D)
    2UEsz


    ...and a Tulock destroyer as well:
    Tulock Destroyer (View in 3D)
    J1OnY
  • AresiusAresius359 Posts: 4,171Member
    Very cool. :)
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Great stuff. :D
  • AceAce0 Posts: 0Member
    Since it's been a few days, showing off the Tharrn battleship:
    Tharrn Battleship (View in 3D)
    ln6uK
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That's really cool. Great job on the ship and I love that 3D model viewer. :D
  • AceAce0 Posts: 0Member
    Thanks, the Tharrn were pretty tricky to get a handle on.

    Also, here's the Human characters put together:
    905937_921488394563440_1302317115322135035_o.jpg
  • AceAce0 Posts: 0Member
    Also to show off another model, the Katraxi destroyer in 3d (which is one of my favorites so far):

    Katraxi Destroyer (View in 3D)
    O1RMw
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That's really cool. I like the asymmetrical design. The characters look good too.
  • SanderleeSanderlee1 Posts: 0Member
    It's got a Ferengi meets B5 Centauri kinda vibe to it. Like it!
  • AceAce0 Posts: 0Member
    Well the next species we're working on the Yalkai we're intentionally trying to mix Centuari and Ferengi a bit so it'll be interesting to see your comments there :)
  • AceAce0 Posts: 0Member
    We just re-launched the website which should be a bit more accessible and has on it all of the various models and art we've released over Facebook and Twitter while the site was down for the facelift.

    Also, on some 2d art here's what the surface for Ocean planets is looking like:
    ocean_wallpaper.png
  • AceAce0 Posts: 0Member
    To show off another model the Tulock fighter (which is a battlepod):
    Tulock Strike Fighter (View in 3D)
    8Oqns
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That's all looking great. :)
  • AceAce0 Posts: 0Member
    So we just posed up a status update on how the game is progressing:
    http://www.lordofrigel.com/news/design-series-1-what-is-lord-of-rigel/

    ...and the first article in a weekly series on specific game mechanics:
    http://www.lordofrigel.com/news/mechanics-series-1-armor-and-structure/

    I don't think I've shown off the Human Battlestation yet either:
    Human Battlestation (View in 3D)
    uWBM1
    We'll have articles on different topics every day, including species summaries and on composing.
  • SanderleeSanderlee1 Posts: 0Member
    404 errors on both links, Ace. Also, not sure if you guys did a video trailer for the game, but every time I click on it, I get some cartoon advert. :(
  • ArmondikovArmondikov0 Posts: 0Member
    That 3D preview tool makes me happy inside! Excellent way to show off a great model with excellent textures. :thumb:
  • TALON_UKTALON_UK2 Posts: 0Member
    That is a great 3D preview, and a cracking space station asset.

    :thumb:


    Don't know how I've missed this thread until now, some excellent work in here.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    I like the battle station. It has a very practical look to it.
  • AceAce0 Posts: 0Member
    @Sanderlee, the article link should be fixed.

    We posted up a few more articles, including one by newman outlining the basic philosophy behind designing ships for LoR.

    But the big thing for this week is showing off the Katraxi characters:
    katraxi_species.png
  • Nathan RubricNathan Rubric180 GermanyPosts: 159Member
    I'm getting such a Wing Commander vibe from this thread. ^^
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Yeah, they are somewhat reminiscent of the Kilrathi. But, it's not like all of the races have a Wing Commander look to them. Besides, they still look cool. :)
  • AceAce0 Posts: 0Member
    The Katraxi are intentionally like the Kilrathi, Mrrshan (minus cat space boobs *sigh*) and more importantly the Kzin from Niven's Known Space which is what the Kilrathi are based on.

    But overall if some people say "strong Wing Commander vibe" others say "strong Babylon 5 vibe" and yet others say "strong Star Trek vibe" I think we're doing our job in trying to make a strategy game that gives the vibe of all of those things.

    Also, we did a short article on the ideas that went behind the Human fleet design:
    http://www.lordofrigel.com/news/ship-design-series-2-human-fleet-design/

    Although the Human cruiser has been shown here before, here's the .p3d version of it:
    Human Cruiser (View in 3D)
    ltsJd
  • AceAce0 Posts: 0Member
    So not so much focused on modeling, but we've posted a few articles outlining species histories. So far they're the Katraxi and Tharrn:
    http://www.lordofrigel.com/news/species-series-1-katraxi/

    http://www.lordofrigel.com/news/species-series-2-tharrn/

    Today we also posted up an article outlining the deep history of the Lord of Rigel universe:
    http://www.lordofrigel.com/news/species-series-3-elder-race-history-2/

    Also as a heads up the 24th of next month will be the magical date where we start the Kickstarter and release the tactical demo. The KS being basically pre-ordering and alpha/beta access for the game and getting an expanded skirmish demo. (since we wanted to give something to people shelling out)

    Also, showing off what those Tulock ships look like in a nebula!
    8-8-15-screen.png
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