Started modelling my first Star Wars space ship - Republic Frigate.
I'm trying to add as much detail/greeble as possible to the ship (inspired by fractalsponge). Obviously far from his level but I'm trying! The end result will look different from the original Republic Frigate as I add more details to it.
Hope you guys like it so far! And nice meeting you all!
MobiusOne
Posts
I think it is looking good ,,,, Models are toys, buttons are not....
I still suck at greeble-ing ships, this is my first pretty much and I gave in and used textures for parts of the ship. Overall I think I did ok for the first one. Hyper detailing really opened my eyes, you gotta think more and more about what kind of details to put all over the ship and sometimes you can't just put a random square on the side but gotta come up with functional greebles like small air vents, thrusters, windows, pipes etc.
Fun stuff!
Your version does to look very good! :thumb:
Like fractalsponge's destroyer, i see majority of the light from the right side or in front of the ship pointing to the left?
http://www.scifi-meshes.com/forums/content.php?143-Thread-Spotlight-Fractalsponge-s-Star-Wars-Projects
Thanks but do you know what Fractalsponge did for his scene? Just curious how
Thanks, I guess I will have to keep playing around
Or drop him a PM and ask. Liking this ship.
About the lighting, are you using "soft" shadows for the main light? Maybe switching to hard or area ones will give you better results (I'm speaking in Cinema4D terms, not sure how these are called in other programs, really). If you want to know exactly what did fractalsponge use in the past, I think his Imperial Star Destroyer available in SciFi3D had the complete lighting rig included… http://www.scifi3d.com/details.asp?intGenreID=10&intCatID=8&key=534
ooo, good idea. Thanks DarkSapiens.
I use Blender