I'm back in the 3D game after a fair absence (:cool:) and decided to crack on with a Thunderbird 3 remake. As with my previous ones, the idea is more "radical overhaul" than a mere facelift so things are considerably different. I'm keeping the general theme of three engines, and besides maybe adapting one or two aesthetic details from the original the rest is fair game for doing anything with.
TB3 was something I was originally struggling with but this idea eventually came to me so I tried it out. I like the engines, and bar a few tweaks I'm happy with how they've turned out - very close to what I have in my head. But the pillars that come up from them I'm less sure about. It may look better when I get around to the main body and connect them up properly but until then, I'm open to suggestions. Currently I'm toying with the idea of making the engines moveable, retracting into the body for launch. No particular reason, just playing the "rule of cool".