This is a cover element from the upcoming Defending The Future series, book IV No Man's Land. The images was constructed and rendered in Ray Dream Studio 5.5 (curca 1994). http://www.mcp-concepts.com/images/Helmet.png
Nice helm. I like the style a lot.
Is there a way for the clear visors to retract into the helmet, or are you just removing the layer?
Having an option of this visor or that is very handy in the field when a situation changes. Rather than I left the house with this version so now I'm stuck with it.
Would be better to have it be similar to light-reactive glasses that people have today. When you're in bright enough light, the visor changes shades/reflectability.
The visors are relatively simple. In addition to light reactive as has been mentioned, there are lenses that can darken with electrical current. HUDS are small enough to be in motorcycle helmets now. Even in the 1960's the Apollo suits had several visors built into the helmet.
Due to time restrants (and the fact that it's being used as a book's cover art), all the extras will have to wait until I have free time. In the concept, the visor can pivot up between the dark gray casing and the black lining. As for having it mirrored, that's only for effect. Basically the visor contains the helmets "see-through display (STD or as the troops can it 'the clap')", which is why there is a pair of CCD cameras for when the shield is down. Once again, I had to highline the lens in the CCDs to make them more visable.
Planetes did something similar with its helmets, and the set of four cameras were more inset into the helmet to better protect them, give 3-D vision and back up cameras, or possibly other spectrum, they never really explain it.
That should give you an idea, also having those cameras that big on the sides makes them great big targets, or something to get snagged far too easily.
Unfortunatly, the more realistic version, didn't go over well with the publisher, so this is the "Hollywood" version. I have plans to improve the design for the illistrations to an upcoming role-playing game manual. My background is in engineer/military technology and I could have spent months working on the design, but in the end, the project needs always win out. Hopefully, I'll post the cover image in just a few days.
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Is there a way for the clear visors to retract into the helmet, or are you just removing the layer?
Having an option of this visor or that is very handy in the field when a situation changes. Rather than I left the house with this version so now I'm stuck with it.
http://danbooru.donmai.us/data/05f18f1fa84496cd1c1a14e6b52af4ee.jpg
That should give you an idea, also having those cameras that big on the sides makes them great big targets, or something to get snagged far too easily.
http://www.defendingthefuture.com/books/lgDTF4-NoMansLand.png