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Maya Starship hull plating (Madfish)

FoehammerFoehammer0 Posts: 0Member
I'm a new Maya user coming from Max '09, and after fiddling with the new interface for a few days I've really noticed how much quicker the work flow is in Maya than it is in Max (personally), but I miss some tools from Max :(..

Anyways, the cutting tools in Maya (Split Polygon, Cut Faces) both require an edge to work off of..

My question is: is there a tool or plug in I can download so I can freehand cut shapes into pre-existing poly's, like I could in Max and as is done in the Madfish's tutorial for making Hull Plating?

Or more simply, is there a technique that I could use in Maya that would work just as good?

Thanks for any answers
Post edited by Foehammer on

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