Ok... so like many others I'm creating my own Scifi universe. It is called Eonyn. Website with database is in the works. I've been working on this universe for a few years. I'm also writing a novel in ths universe. I plan to write several.
Now, I'm making my first ship. Meet the Baraqu class Beam Cruiser. It's gonna be used by a alien race, to slay... terrans... ofcourse and other inhabitants of the galaxy
So far I've got the main beam cannon and two smaller pulse beam cannons installed. I still need to add more greeblings and finish up the hull, but the basic shape is here. Some might notice dreamwa1ker has been a inspiration for me...
Also, the textures aint what they should be, although it captures the idea
Interesting! is this the whole ship or just the nose?? Good either way!
love to hear a brief synopsis on the plot.. would make critqueing your build a bit easier if we know a few details like what the ship is for ( beam cruizer on this one) what type of sub light drive it has? is it FTL cappable? and if so by what means? ( warp, hyperspace, wormhole etc) and what it uses to make it possible? (warp naccelles, jump engines, special nose piece etc) just thoughts going through my head.. love reading others concepts of how to transverse space!
good luck on the books, and the modeling.. Giganitic task! wish you luck and patience!
Well, this is prolly gonna take me a few decades more Which is ok I'm gonna take my time with this.
The story sets of in 3245. Mankind has encountered one alien species by then which is rather paecefull. Without going in to to much detail at this time, Sips will FTL travel in Jump Point style. Flows of energy come together at a point in space. If one builds a device to channel them correctly, a warp effect between point A and point B. For larger vessels it is possible to get a drive installed smaller vessels at that time can't summon enough energy.
Mankind has seperated in to the 2 factions. The Earth Republic who holds most of the human systems and the Aquarian Alliance which was founded by a company who found a few star systems un-naturally rich is raw exotic materials. At first they kept their discovery a secrete and exploited their find. It came out eventually and the company got its own soverenty.
Then steps in the bad species, which names I won't mention yet cause I've changed it two time allready and prolly will a few times more :P They came from a planet involving 3 sentient species. One the Rakh, which are physically the strongest of the 3 and have demon like appearance, the Shar which have some great intellect at their disposal, and the Narf whom really don't have any significant point in comparison with the other 2.
Back to the ship at hand, the antenna's(see new render) in front are their to channel the energies needed to create a jump point. I will have to change those as I'm not entirely happy with them. Just added those turrets which will also change probally but at the moment serve as placeholders. The ship is about 1.2 km long, so don't get the impression that the beam cannon has a small beamt to fire Need to add more detailing to support that lenght though
I'm currently redoing the armored pieces as it is messed up on the inside of the ship. I also think I should make the nose a bit sharper and less rounded. The antenna's will have to go as well and I need to add some other thing to allign them energies. Any ideas would be welcome
Also, I'm gonna add a bridge/command tower section to the side of the ship. Probally somewere were the under the extended hull parts
Next is a concept. The Principes Human Heavy Destroyer. Most notable, 2 massive ion cannons and multiple torpedo tubes for rapid fire Anti-Capship weapons. It needs more detailing, but pretty satisfied with the overall shape of the thing
You know, if it's your own universe, you don't have to follow Star Trek and put the bridge in an exposed place. Bury it deep inside the most secure part of the hull possible.
You know, if it's your own universe, you don't have to follow Star Trek and put the bridge in an exposed place. Bury it deep inside the most secure part of the hull possible.
Well As long as your bridge isn't your CiC it's fine.
You'll spot some smoothing errors along with low poly place holders just planning out the design before going on to detailing the... details You'll see the bridge, 2 points defense turrets and some escape pods(hatches in front) to the left and right of the bridge section.
Moving on to the next ship, it's a resdesign of my Velites fighter that I posted in the other thread. It's a scout fighter. You can see a advanced sensor pack on the top of the plane (not really looking as I hoped so will fix that) 2x 4 medium missiles pods below (missing missiles atm).
More updates and applied some procedural shaders to the Velites Shadows are off and reflections are not to nice here still unfinished parts, but I think she's shaping up nicely
Posts
love to hear a brief synopsis on the plot.. would make critqueing your build a bit easier if we know a few details like what the ship is for ( beam cruizer on this one) what type of sub light drive it has? is it FTL cappable? and if so by what means? ( warp, hyperspace, wormhole etc) and what it uses to make it possible? (warp naccelles, jump engines, special nose piece etc) just thoughts going through my head.. love reading others concepts of how to transverse space!
good luck on the books, and the modeling.. Giganitic task! wish you luck and patience!
Well, this is prolly gonna take me a few decades more Which is ok I'm gonna take my time with this.
The story sets of in 3245. Mankind has encountered one alien species by then which is rather paecefull. Without going in to to much detail at this time, Sips will FTL travel in Jump Point style. Flows of energy come together at a point in space. If one builds a device to channel them correctly, a warp effect between point A and point B. For larger vessels it is possible to get a drive installed smaller vessels at that time can't summon enough energy.
Mankind has seperated in to the 2 factions. The Earth Republic who holds most of the human systems and the Aquarian Alliance which was founded by a company who found a few star systems un-naturally rich is raw exotic materials. At first they kept their discovery a secrete and exploited their find. It came out eventually and the company got its own soverenty.
Then steps in the bad species, which names I won't mention yet cause I've changed it two time allready and prolly will a few times more :P They came from a planet involving 3 sentient species. One the Rakh, which are physically the strongest of the 3 and have demon like appearance, the Shar which have some great intellect at their disposal, and the Narf whom really don't have any significant point in comparison with the other 2.
Back to the ship at hand, the antenna's(see new render) in front are their to channel the energies needed to create a jump point. I will have to change those as I'm not entirely happy with them. Just added those turrets which will also change probally but at the moment serve as placeholders. The ship is about 1.2 km long, so don't get the impression that the beam cannon has a small beamt to fire Need to add more detailing to support that lenght though
That's it for now
yeah.. some details to show the size of the ship would be good
good luck!
Also, I'm gonna add a bridge/command tower section to the side of the ship. Probally somewere were the under the extended hull parts
You'll spot some smoothing errors along with low poly place holders just planning out the design before going on to detailing the... details You'll see the bridge, 2 points defense turrets and some escape pods(hatches in front) to the left and right of the bridge section.
Added thrusters, redid the cannons and top sensor pod and added some small detailing.
Comment and Constructive Feedback appreciated
what do you think?
Here's what I'm working on at the moment
funny you mention, it's gonna be a beam cruiser