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Problems With Excalibur Class Saucer Texture

stfanboystfanboy67 Posts: 388Member
I don't know if I posted this before so here goes. I've been having problems with the saucer texture. Its the Excalibur model made by Steven Davis. The texture,bumps and lights don't line up. I've tried every thing to my knowledge or lack there of. I don't want to make my own textures because I don't know how to (being lazy :p). So if anyone has fixed this problem please let me know and show me how to fix it. Oh ,wondering does anyone want to see the finished ship? Its going to look a little different and a little bigger like Star Destroyer bigger. :),
Thanks guys.
Post edited by stfanboy on

Posts

  • stfanboystfanboy67 Posts: 388Member
    Here is what I mean just in case
    forum.jpg
    Here is a beauty shot
    Excaljpeg.jpg
  • Pic-A-CardPic-A-Card0 Posts: 0Member
    Not quite sure I see what's wrong. I guess the first step would be to see if other people with that model have the same problem.

    You'll have to look into UV mapping if you want to modify the texture placement. You can probably google for some tutorials that relate to your software application. :)
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