Right so far my transports have been going okay. The textures are pretty much nearly finalised... The only problem im having is. The way i have done the engines... using multiple omni lights. As i have 2 lights per engine. ONe with a bright white atmospheric effect and the other with a soft blue glow to it. It looks good but 2 things happen
a ) the lights at range pixelate regardless of what ever renderer i use.
b) the scene takes ages to render as it is preparing lights... now this is not ideal as i want to do long long animations with them at some point. What is the ideal way to make nice looking engine glows or practical engines for animation?