I've got a few of these going now. Mostly just old models that I'm rebuilding because the originals had almost no details and were meant to be seen from great distances. First up is the Predator, yeah I know it's not the same as the extended universe version but I'm keeping the name anyway
The idea with this one is that it's a close air support/ground attack craft. I'm putting in the option for landing skids for those times when you want to leave a garrison behind that needs air support but you don't have a base with TIE racks handy. Anyway here's where I am with this at this point...
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i'd make the upper wings differents from the lower ones. maybe a bit smaler, or maybe make them complement each other
Bye
@L2K - I might try out the smaller extension on the lower wing, that's what I had on the original model.
@madmatt - yep, I am completely to blame for it...
@publiusr - that makes my brain hurt, that one is all yours my friend, have at it lol
Still finishing up the Predator, but the next up will be the TIE Storm, which unlike the Predator will be an actual twin ion engine job. Here it is before I make changes, the shape will remain the same but I'm going to change or modify just about everything else before I'm done with it.
I've been working on the Predator some more, adding some more details here and there but I've noticed a problem when I render particularly from the front. For some reason parts of the solar panels are disappearing, just rendering completely black. I thought maybe the trouble spot was being interfered with by the wing but it's not touching it at all. There aren't any cuts or flipped normals or extra vertices so I'm kinda stumped as to why this is happening. Anyone know why?
Here it was in it's corruptible old form...
That's a really cool looking TIE. I'm not familiar with that particular design, but I like it.
Some more work done on this...